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submitted 6 months ago by simple@lemm.ee to c/games@lemmy.world
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[-] hoshikarakitaridia@sh.itjust.works 67 points 6 months ago

You know, they got a point. You gotta believe in the project, and when you do it properly, you will make the money back, and much more.

[-] echo64@lemmy.world 42 points 6 months ago

Okay, but where's that money coming from? Someone has to upfront pay for things. Larian are lucky, they have a majory investor that was not looking for any control, they released in early access and had runway money from previous projects to go with. They are the exception, not the rule, unfortunately.

Publishers no longer publish third parties for the most part, so everyone who isn't a subsidiary of a large company has to find funding somewhere.

[-] Enoril@jlai.lu 36 points 6 months ago

From me for example. I follow this studio and team since many years and i've participated to the funding of Divinity: Original Sin (DOS) more than a decade ago...

They got money from several sources but mainly because (or i should say thanks to) they delivered good products, they have being able to survive and work on BG3. Luck is not the reason, they've worked hard to achieve that...

[-] echo64@lemmy.world 5 points 6 months ago

They have, I've been playing their games from their first divine divinity game. But they are still in a lucky situation, privileged from the reality that everyone else has to go through.

[-] bouh@lemmy.world 1 points 6 months ago

They worked hard for decades. They've been betrayed and hampered by editors in the past until kick-started. It's not a lucky situation, they built this luck.

[-] echo64@lemmy.world 1 points 6 months ago

they worked hard, they are in a lucky and privileged situation unlike almost every other company.

Consider an amazing actor or director that you respect. They worked hard, they made amazing things, and they got super lucky. Talent and hard work guarantees nothing.

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this post was submitted on 16 Feb 2024
726 points (98.9% liked)

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