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submitted 9 months ago by alessandro@lemmy.ca to c/pcgaming@lemmy.ca
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[-] TigrisMorte@kbin.social 14 points 9 months ago

Sadly Argentina is no longer a viable country, so steam had to disagree with being involved.

[-] GoodEye8@lemm.ee 17 points 9 months ago

For those out of the loop and don't care to check, Argentina and Turkey have had very volatile currencies for years now. Developers had to constantly update the pricing on those countries because the currencies keep losing value. So Valve decided to ease the burden on the developers and let them set the pricing based on the USD. That price then get converted to the local currency based on the exchange rate. When the exchange rate is 1 USD to ~800 peso it's no wonder that game prices are insane.

[-] TigrisMorte@kbin.social 2 points 9 months ago

ding ding ding, winner!

[-] Toribor@corndog.social 1 points 9 months ago

Who could have predicted such a thing? Only every economist on the planet.

[-] vaquedoso@lemmy.world 1 points 9 months ago* (last edited 9 months ago)

It's higher now, more like 1 USD is around 1200 (black market rate, the 'real' value) The problem per se is not that the store is in USD now, but that during the transition many games abandoned regional pricing and set their prices to the default, which is the american value. So for example the game Jedi survivor is now listed at USD70, and with taxes it comes around to ~USD110. I'm working full time as an accountant, and that's a third of my monthly salary, which is completely unaffordable.

[-] vaquedoso@lemmy.world 3 points 9 months ago

Was is ever to begin with? In any case luckily the Microsoft store still has competitive prices so we still can use that

[-] TigrisMorte@kbin.social 1 points 9 months ago

Probably pre CIA Coup. But the issue is the here and now.

this post was submitted on 31 Jan 2024
133 points (95.9% liked)

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