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the_dunk_tank
It's the dunk tank.
This is where you come to post big-brained hot takes by chuds, libs, or even fellow leftists, and tear them to itty-bitty pieces with precision dunkstrikes.
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I think that's true for a significant chunk of male gamers. There's a lot more concern about AAA titles and FOMO/FOTM, it seems. Plus there's the whole PC master race of "gotta have the latest graphics card, also please look at my $10000 'battlestation' and validate my life choices", etc.
It seems almost perfectly designed to make toxic people more toxic.
PC gaming is the People's gaming because it doesn't require purchasing anything you wouldn't need to have anyways and you can pirate shit very easily, change my mind.
(Of course this doesn't apply if you've spent 10k on a dedicated gaming rig, or if you own any of these cringey mice with a billion buttons and flashing lights lol)
Oh, the PCMR types are definitely a minority of people who play on PC. PC is definitely my preferred platform for strategy games, but anything besides that I play on console. Sitting in front of a TV with a controller in hand just feels like how I'm supposed to play shooters or RPGs.
And I think modding is really an amazing scene. Sure, there's bad mods, but in general mods as a concept, and often as an execution, are fantastic. Beyond the obvious political aspects of "who would work voluntarily under gommunism?!", they democratize the gaming experience and can make it much more cooperative between developer and players.
At the same time though, in terms of mass accessibility consoles are an achievement. They're the iphone of the gaming world - they just (usually) work. No need to download a mod manager and queue up your mods so that dragons don't spawn in your house or whatever. That's part of why Cyberpunk was such a failure: you assume a base level of playability with a game released for your console. That peace of mind was shattered.
The issue is that everything about consoles is expensive. I'm not a hardcore gamer or whatever so I'm not gonna spend a few hundred euros for a console only to then have to buy every game I want to play. Like, yeah, maybe I will be slightly limited in terms of what games I can play in my computer compared to consoles, but it's a worthwhile tradeoff for not having to pay. This is why I don't think consoles are as accessible. It's like, PC is good for people who want to spend either 0 or thousands of dollars and consoles are for people who want to spend hundreds of dollars.
That, to me, is why it's accessible for more people: for $400 you get a machine that will get you 5-8 years worth of useful life. It's a walled garden, but it's a damn big walled garden. And you don't have to worry about checking specifications, you don't have to worry about shady sites for pirating your games, you don't have to be annoyed by needing to upgrade one item to run a game. For an additional $60 you get a AAA title that should, in theory, work, plus you can pay for access to a huge backlog.
Now, that costs more than PC can for games, but in return you get convenience. For many people, that's a good trade.