this post was submitted on 19 Dec 2023
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Hideo always has his 10 minutes on Game Awards, why? Why other game devs don't get that much recognition or screen time?

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[–] conciselyverbose@kbin.social 28 points 11 months ago (2 children)

He makes good games. Polished ones, too.

Even MGS5, which was pretty clearly pushed out before he wanted it to be and broke him up with Konami, was extremely technically sound, just not filled out as much as it should have been.

[–] LaserTurboShark69@sh.itjust.works 13 points 11 months ago (1 children)
[–] conciselyverbose@kbin.social 13 points 11 months ago (2 children)

Me, too.

It's still a solid game, but the unrealized potential is extremely obvious.

[–] NOT_RICK@lemmy.world 11 points 11 months ago

It could have been one of the greatest of all time if it was allowed to bake for longer. Stupid Konami and their stupid pachinko machines

[–] andrew_bidlaw@sh.itjust.works 6 points 11 months ago (1 children)

Even disliking it, I still saw how stylish and imaginative it was, akin to the OG MGS. The last half and parts of gameplay were very unferwhelming thanks to Konami. I wonder how it could've ended if MGS5 have been given the time wasted on that zombie survival flick.

[–] conciselyverbose@kbin.social 2 points 11 months ago (1 children)

For me it was basically that every encounter should have been multiplied by three. Those little checkpoints being two soldiers aren't worth it, and it's the same up the line. Even the big stuff almost always feels empty.

Sniper Elite 4 and 5 are comparable in terms of stealth mechanic quality, but their bases are actually filled in and they're better games for it. MGS5 could have been that, and I'm pretty sure Kojima wanted it to be that, but they pulled the plug and shipped a partial game instead.

[–] andrew_bidlaw@sh.itjust.works 1 points 11 months ago

Yeah. It ended up as a Pokemon Go with soviet solders, kek, istead off a full flashed masterpiece. And it's depressing.

I'm happy tho that MG:R happened. Platinum Games did it in their own way, but they didn't hold any punches. Unlike Kojima, they had time to do what they wanted to achieve, and even though it's a niche game, it was a delight.

[–] jack55555@lemmy.ml 6 points 11 months ago (3 children)

More devs make good games, polished ones. Why are they not there then if that is the reason?

[–] conciselyverbose@kbin.social 7 points 11 months ago (1 children)

Pretty much any one with a comparable track record directing iconic games does have that recognition, though.

The list of developers that known is small because the list of developers that have that level of success is small.

[–] ursakhiin@beehaw.org 1 points 11 months ago

I think this is compounded by his reputation goes past just his fans.

I actually don't think I've ever played a Kojima game and I don't know that I ever will but even I understand he has a reputation of making extremely solid games even if it means he's fighting tooth and nail to continue that trend.

[–] Carighan@lemmy.world 4 points 11 months ago* (last edited 11 months ago)

Because they don't have the cult of personality of Mr Kojima.

[–] calavera@lemm.ee 3 points 11 months ago

Probably because not that many devs have being making good, polished games since the 80s