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The Last of Us multiplayer project officially cancelled by Naughty Dog
(www.eurogamer.net)
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It had some pretty good aspects to it, but their reasoning behind cancelling (would need to "shift to a live service model") it is pretty unfortunate and telling of the industry.
The game solely exists as a multiplayer team death match with the gameplay mechanics of The Last of Us. It was like Max Payne 3 meets Gears of War.
It was fun for PS3, I could see it faring well enough today but if their plan was to monetize it then it's better off dead. Especially considering the state of the PC release, it just wasn't the type of game to feasibly monetize. What can you do, skins? So any fun free unlocks are now paid or locked behind a battle pass, nice. What else is there, game enhancements? There were consumables so, we could have been paying for packs of those! Truly, we're missing out.