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Pirated game on Linux?
(sh.itjust.works)
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As other have pointed out a majority of the time games are setup with Lutris. Essentially you create a new game, set a wine prefix so you have a Windows-like directory, then you select the installer as the executable before switching to the games executable. Sometimes you may need to limit the RAM usage of installers or check ProtonDB/PCGamingWiki.
These steps are the same steps you would use for CD games that don't have a (working) installer script or indie titles from places like itch.io.
JohnCena141 is in a few piracy Wiki's here and they focus specifically on native Linux titles. They're exclusively on 1337x as far as I'm aware.