this post was submitted on 29 Aug 2026
73 points (100.0% liked)

Games

21399 readers
271 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 6 years ago
MODERATORS
 

For me it's a couple

First is GTA. I played a LOT of Vice City and and San Andreas as a kid, but mostly because everyone else played them at the time and there wasn't really many games quite like it where you could mess around and explore a massive city and find cool vehicles just by exploring. But by the time GTA 4 rolled around other open world games did things just as good and the edgey humor has starting to wear thin on me so I had moved on to things like Elder Scrolls by that time.

Another is Minecraft. Minecraft is the exact kind of game I should be in to, it looks so fun! But I just found the artstyle so damn ugly. It's so rare for me to avoid something for aesthetic reasons, usually low poly art is charming but for some reason Minecrafts style just looks really unappealing to me. This is coming from someone who likes a lot of games people think are ugly.

Lastly are what I'll call "grizzled white guy action games" Uncharted, Red Dead, The Last of Us. They just feel too much like they're trying to be be a blockbuster for for guys that don't want to be made fun of for liking games rather than games. I know that that probably isn't the case, but they just seem too normal to me.

However I respect that these are all good series but they just aren't for me. Are there any game series where this is true for you?

Don't be afraid to say a series you know I like, I won't be offended.

you are viewing a single comment's thread
view the rest of the comments
[–] ClassIsOver@hexbear.net 15 points 1 month ago (2 children)

Game where you have to remember the attack patterns of every single different type of enemy. Expedition 33 and Hades got close to the line, but things like Cuphead and Dark Souls just feel so boring because they feel like quicktime events without the prompts. I know identifying the pattern makes some people feel good, but it just feels tedious to me.

[–] Snort_Owl@hexbear.net 7 points 1 month ago* (last edited 1 month ago)

Dark souls can also be about breaking the games mechanics and face tanking every boss. I have consistently brute forced every title including elden ring where I didn't even dodge once. HAVELS ARMOUR YEAAHHH BABYYYYY. I defeated the elden ring dlc boss holding the fingerprint shield up the whole fight and poking him with a stick i had to evade only 1 move everything else was mitigated completely.

[–] Le_Wokisme@hexbear.net 2 points 1 month ago

hypothetically they're more free-form than a QTE but yeah. i'm kinda down on a lot of single-player combat these days because the routines don't hold my interest and guessing what a human will tend to do is much more of game than guessing what math.random() will roll