this post was submitted on 15 Aug 2026
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how about the part where the witch is ace ventura and lives in a small village in the mountains and is drawn in corporate memphis lol? but i guess i did make one mistake, which is that the setting becomes a lot less generic if the village sits above the treeline or is otherwise not super forested.
The first is a plot point that you've misrepresented to make it appear like a part of the character description, the second is a location, the third is an art style (that you have also identified incorrectly). None of these say anything about how her character is written. I know this is hard for you to grasp, but you are arguing about a character that you have made up to get mad at women.
is "detective" a different thing from "pet detective"? is the setting not part of what makes the story generic? is the artstyle not part of what makes the story generic? i actually think where you live is a very important part of your character, in fiction and in real life. i just don't see how "witch who lives in the forest and works as a pet detective" is any less of a character archetype than "drug addict who investigates murders".
Once more, you are making up the entire pet detective part to turn a plot point ("missing cat") into an aspect of the character ("works as a pet detective"). You do not know any of this from the post, as it does not specify. She could study in the big city, visit her parents over the semester holidays and learn that her neighbors' cat that she's known since highschool is missing. She could be unemployed and help out her aging neighbor from time to time, having bonded with the cat over this. She could be a primary school teacher or a mortician or a farmer or god knows what. BTW all of these would be more likely than a tiny mountain village having a pet detective.
I can't believe i have to explain this to you, but art and writing are actually different parts of the creative process. Generic art can't rub off and also make the story generic, it can only fail to pair the story with compelling visuals. The writing itself obviously remains unchanged by that. It will have less impact, especially for media illiterate people like you who do not understand what is happening in front of them and can only vaguely point to something being kinda off, but it still says nothing about the character. Unless you think that you can substitute looks and character as long as we're talking about a woman, ofc.
You also still fail to miss the entire point here. The quoted post does not wish for a different protagonist because Harry DuBois fills the played-out trope of "washed up, addict cop bitter about his ex", but because it's another game that forces women to play as a man. I found that kind of annoying about Disco Elysium at times as well. It worked mostly ok, because Harry in general and the addiction part in particular is extremely well-written, because the authors understand and expose harmful, dangerous aspects of cop psychology and how the RCM fits into the conditions in Revachol as a debt colony of the MoralIntern, because Alan Kurvitz is good at writing things like the call with Dora in a traffic accident way that makes it impossible to look away from the carnage and so on and so forth, but the fact remains that for a woman, it's a fairly normal thing to go "eh, another game that centers a hairy, angry dude" because video game history and media in general are full of that shit. I've seen enough of that for a couple of lifetimes, i find it hard to care about more and it's impressive that DE didn't only make me care about this story, but makes me recommend it to other girls and do letsplays with them. And every single time, every single one of them has my reaction, that the game would be better if it would center women more.
So i really do not get the hate for that post. Or i do, it's misogyny. What is pitched here is girly and pastel colored and has a cute animal, so it must be bad. I also don't see why a random woman on the internet is required to come up with a compelling female protagonist when she points any of that out. Seriously, why would you do that? Why does she have to be able to brainstorm a more original protagonist than the best written cop characters in video game history? Oh right, because for dudes like you, women have to either do that or shut up.
well no, it's because she criticized harry dubois for being generic (which he is). i guess i shouldn't have said she "works as" a pet detective but regardless of what she is as a job, she is a pet detective. the art style is a bit generic, but you're right that it's not really a character design thing. still, i didn't really get that she was complaining less about how generic disco elysium is and more about how much video games in particular are made by and for men. i probably should have thought about it from that angle.