this post was submitted on 15 Jul 2026
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[–] ICastFist@programming.dev 3 points 23 hours ago (1 children)

Happens to me sometimes with Palworld. Playing nice, suddenly a crash. Restart, crash after loading the save. Restart again, freezes while loading. Restart PC, boot game, crash after loading. Restore older save file, crash.

[–] Simon_Shitewood@lemmy.ml 3 points 23 hours ago (3 children)

Just palworld or UE5 games in general? Because I found a fix for that but it's terrible and I hate it.

[–] Hubi@feddit.org 2 points 23 hours ago

Most UE5 games run like crap but they are not very prone to crashing in my experience.

[–] ICastFist@programming.dev 2 points 23 hours ago* (last edited 23 hours ago) (1 children)

I don't play many UE5 games, never had problems with Pseudoregalia or Outpost Infinity Siege, the latter being really heavy on resources.

I also thought Palworld was still on UE4? What's the fix

[–] Simon_Shitewood@lemmy.ml 2 points 22 hours ago (2 children)

The fix is so terrible that it comes with a warning only to do it if you're absolutely sure you understand what you're doing, along with the warning that I only know for certain that it works on a Ryzen 5 2600 CPU - it may work for other CPUs but I have no way to test that. It's a fix I saw posted and ignored because, as the admin replied before locking said thread, it's dangerous and there's no reason it would actually work, but eventually independently found myself at: overvolt your CPU. Very carefully, just by a little bit. I don't understand why it works, just that it fixed the regular crashes I had in Clair Obscur, Helldivers, and Palworld, and some of the crashes in Romeo Is A Dead Man (the latter also has other crashes related to the GPU). By all rights it shouldn't work and suggests some very weird behaviour from UE5, but somehow it did. It comes with the side effects of needing really good cooling and potentially shortening the CPU's lifespan, so it's imperative you look for alternative solutions that aren't stupid and dangerous first.

[–] altkey@lemmy.dbzer0.com 1 points 19 hours ago

I am not savvy in hardware space, but I'm speculating it can, for some reason, affect agressive trottling behavior of your CPU when it peaks. This causes evaiding correct evaluation of set conditions for said trottling that usually surprises these games enough to crash when their load becomes too high to handle. CPU doesn't turn into potato to save itself, thus games don't find themselves in the situation when it downsizes resources ready to use.

[–] Axolotl_cpp@feddit.it 1 points 20 hours ago

Try undervolting!

IT'S A JOKE, but it could actually help because it could become a little more stable but nothing granted
if you DON'T know what you are doing DO NOT for ANY reason touch the voltage and just bear with the issue

[–] ThePantser@sh.itjust.works 1 points 23 hours ago

Is the fix uninstalling the game?