this post was submitted on 07 Jul 2026
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[–] Weirdfish@lemmy.world 31 points 1 day ago (2 children)

No, of course you are right that it's not the same team from 1993, but they are the ones who fixed the FPS shooting in FO4.

Doom isn't the singularity it was in the 90s, but it is still a well loved and unique franchise.

And as others have pointed out, even without their own IPs, this team has a lot of knowledge and skills that can be applied to other MS properties.

[–] samus12345@sh.itjust.works 4 points 10 hours ago

It's crazy how well the original Doom and Doom II have aged. While modern source ports have improved it with higher resolutions and level limits, the underlying gameplay is as fun as ever even today. Other, more advanced competitors of the day like Duke Nukem 3D haven't aged as well.

[–] mushroommunk@lemmy.today 5 points 1 day ago (2 children)

I'm one of the ones who's been arguing letting their skill go was insane.

And even Fallout 4 was over 11 years ago. Still a very different time and company then.

[–] D06M4@lemmy.zip 38 points 1 day ago (1 children)

Chaps, I believe we can all agree that even if Id Software consisted of a cage filled with deranged chimps they'd still be more qualified and useful than any Microsoft exec.

[–] Weirdfish@lemmy.world 3 points 1 day ago

My word, Fallout 4 was eleven years ago.