this post was submitted on 15 May 2026
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[–] jounniy@ttrpg.network 3 points 20 hours ago (3 children)

Because a flying Rhino is a pretty absurd rules interaction.

[–] Archpawn@lemmy.world 1 points 10 hours ago

It's already a celestial, a fey, or a fiend rhino. Given that, having wings isn't surprising.

[–] Tlaloc_Temporal@lemmy.ca 2 points 13 hours ago (1 children)

A flying rhino? Such a weird situation! We should name a junior high school after it.

[–] jounniy@ttrpg.network 1 points 3 hours ago
[–] Susaga@sh.itjust.works 5 points 17 hours ago (1 children)

You can just cast fly on a regular rhino. The weird rule interaction is for giving the rhino wings, but it's still pretty balanced for where you can do it.

Also, this has convinced me to add winged rhinos to my campaign world. Wingless rhinos are the weird thing now.

[–] DragonTypeWyvern@midwest.social 1 points 15 hours ago* (last edited 15 hours ago)

I wonder if winged rhinos would kill each other more or less than land rhinos?

Either way, in absolute awe at the idea of you walking along like an idiot and triggering the charge instinct of those units