this post was submitted on 14 May 2026
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[–] underscores@lemmy.zip 13 points 2 days ago (1 children)

there's a disgusting implication that Linux is stealing code from Windows to implement APIs from this title

I can't wait to get rage baited about it from my windows using friends

"Linux is only doing good now because they're copying windows APIs into the kernel!"

[–] Scoopta@programming.dev 10 points 2 days ago (4 children)

I mean...the code isn't copied but the design is and it honestly frustrates me. Like yes Linux performance is improving...but I personally don't like adding kernel functionality specifically for the benefit of wine

[–] auzy1@lemmy.world 2 points 22 hours ago (2 children)

Why? Lots of people are using wine.

That's like saying we shouldn't be including modules for reverse engineered hardware that only benefits that company

[–] peterhorvath@mastodon.de 1 points 3 hours ago (1 children)

@auzy1 @Scoopta My problem with wine is that it can not work for most programs.

[–] auzy1@lemmy.world 1 points 2 hours ago* (last edited 1 hour ago)

Depends. For games it's usage is fairly common these days. It's transparent in steam

It's not perfect for apps but it does a surprisingly good job

[–] Scoopta@programming.dev 0 points 8 hours ago (1 children)

No, that's not quite the same thing, I fundamentally don't think it should be Linux's goal to be a good windows emulator. It's fine if wine exists and people use wine for that, but I don't think that should be a goal for the kernel, this starts pushing into that territory. Hardware support very much is the Kernel's job and modules which benefit it should be there if it's meaningful

[–] auzy1@lemmy.world 1 points 1 hour ago (1 children)

Except this is a scheduler issue from my understanding.

You can make the argument to put everything into user space, but it's a performance issue.

One of the growing huge applications of linux these days is gaming, which depends hugely on performance, and almost every gamer out there is likely using wine (generally, without even realising it).

[–] Scoopta@programming.dev 1 points 11 minutes ago* (last edited 11 minutes ago)

It's not a scheduler issue, it's a windows apps do thread synchronization differently to linux apps. Additionally fsync in the vast majority of use cases works just fine, the article notes most performance comparisons are against vanilla wine synchronization, i.e. without fsync or even esync. Regardless I still don't think the kernel should be emulating windows scheduling behavior.

[–] bitfucker@programming.dev 4 points 1 day ago (1 children)

I honestly welcome it. It brings up a lot more than just games in the future like MCAD and maybe even more creative apps.

[–] mojofrododojo@lemmy.world 2 points 1 day ago (1 children)
[–] chonglibloodsport@lemmy.world 1 points 21 hours ago (1 children)

CAD software for Mechanical design (mechanical engineers use it to design motors and transmissions and other machinery).

[–] mojofrododojo@lemmy.world 2 points 21 hours ago* (last edited 21 hours ago) (2 children)

interesting, worked in cad/cam and arch viz but never ran into it called mcad. always specific applications like catia or autocad, onshape etc.. assumed it was an application name

[–] bitfucker@programming.dev 1 points 14 hours ago (1 children)

Because if I say CAD then it would include KiCAD which is rock solid already and IMHO is perfect for most SME too

[–] chonglibloodsport@lemmy.world 2 points 20 hours ago

There’s also ECAD software for electronics. I believe a lot of product teams use both ECAD and MCAD. The former for designing the circuit board, the latter for designing the case and any moving parts.

[–] psud@aussie.zone 15 points 2 days ago (1 children)

The game supply is built against those APIs. If games are to be played on Linux it is necessary to adapt to the games until Linux is big enough that games change for us.

[–] Scoopta@programming.dev 3 points 2 days ago (1 children)

But if you read the article even valve said fsync was basically good enough, why go this far if the improvements compared to fsync aren't amazing?

[–] ChairmanMeow@programming.dev 2 points 1 day ago

Fsync is also mentioned as having issues when emulating ntsync, and the improvements for some games are still quite good.

[–] FauxLiving@lemmy.world 8 points 2 days ago (1 children)

I personally don’t like adding kernel functionality specifically for the benefit of wine

Well, luckily, you can personally have a kernel without that functionality

[–] Scoopta@programming.dev 1 points 2 days ago

XD, I do, I already build my own kernel and turn it off...just saying I don't like it