this post was submitted on 10 May 2026
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[–] BentiGorlich@gehirneimer.de 2 points 3 days ago (2 children)

Do you know what is meant by accessibility? I would have thought it is just an inverse score for complexity (high complexity -> low accessibility and vice versa)

[–] copacetic@discuss.tchncs.de 2 points 3 days ago (2 children)

The site has this description:

Complexity — How many rules and subsystems players need to learn

Accessibility — How easy it is to find rules, starter sets, and learning resources

Community — Size and activity of the player community and third-party content

[–] HubertManne@piefed.social 2 points 3 days ago

This is nice but I wish you could filter by sort levels as well.

[–] BentiGorlich@gehirneimer.de 1 points 3 days ago

Thanks, I couldn't find it... But I do not understand their rating of Savage worlds. You can play it with really basic rules and it still works fine. Its one of the core strengths of that system 😅

[–] roflo1@ttrpg.network 1 points 3 days ago

Huh. Didn’t pay much attention myself, but perhaps they meant to convey “availability” instead?