this post was submitted on 10 May 2026
57 points (100.0% liked)
Games
21298 readers
313 users here now
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here

- No gamers allowed

- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
- Anti-Edelgard von Hresvelg trolling will result in an immediate ban from c/games and submitted to the site administrators for review.

- Can't read Colon Syntax Emoji? :skill-issue:
founded 5 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
As much as I was complaining on earlier posts and still think Baldur's Gate 3 is better mechanically, I've gotten pretty far in Pathfinder: Kingmaker. My barony has now schools, a people's militia has been established on a strictly volunteer basis, the professional guard has been doubled especially along the borders to deter monster attacks, taxes have been lowered, and we now have 3 cities in the barony. We've also established friendly relations with the other new baron to the east and have repaired some roads that were left unkempt from the former bandit king.
I really like the "running your own society" gimmick and I don't think it gets done enough in a roleplaying fashion like this. I have a dormant game of Dragon Age: Inquisition that I start up every once in a while because I like having that same feeling there of building up my own rebel society that is making alliances with different people across the world. Throwing our weight around when it matters like "you know we have our own holy army, right? do you really want to do that?"
I remember wishing that DAI had more of that kind of "running a society" thing; would you say Kingmaker is worth playing for that? I recall reading that it was a lot more focused on the PF combat which I'm not a huge fan of in general.
Not worth if you don't like the combat. I don't either but I've gotten used to it. It's set up to have you go adventure and collect money and items, clears maps, solve a crisis. Then come back and spend time managing your barony on a grid, assigning advisors to tasks and choosing what to prioritize. But it's not really as deep as like a city builder or anything, so it's not gonna be satisfying from that angle.