this post was submitted on 07 May 2026
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This looks cool and obviously very Trek inspired. I really like the idea of being a fly on the wall in an Enterprise style luxury ship as everyone goes about their business (or as shit hits the fan) but it's hard for me to imagine this being much fun without some external driving force causing combat / damage / first contact scenarios and an absolutely huge variety of interactions and NPCs.
Definitely ambitious and tough to pull off, but I'm going to keep an eye on it.
Yeah I tried the demo a few months back. I think an outer wilds like mystery mechanic and a galaxy size map to fly around it taking a page out of the elite dangerous playbook. Would be a good mix of little time constraints and social space but still have a guided activity that can be done solo or with a group.