Like the energy, but Comic Sans is also a war crime.
themoken
Have some links for the manipulation? I don't think the Republicans really want to see either of them, frankly but I like Crockett.
Depends on the players. Some want to play pretend. Some want to play XCOM with dice.
That's hilarious. I will admit, as a rank amateur writer, that reading or watching some absolute crap is more motivating than something complex and good.
Thinking "shit, man, I could do better than that" is a powerful force.
I liked Lower Decks contribution to this debate. Maybe with one merge it's debatable, but beyond that the answer becomes clearer.
As for the Voyager game, it's not elaborated on. Tuvix is a pretty good hero, has both the Talaxian and Vulcan traits, comes in real handy on some away missions, but it may be better to have separate Tuvok and Neelix to hold down two stations instead of one. Still debatable, but the way the game works the story doesn't really adapt to it.
I don't have any issue with seeing young adults growing and dealing with trauma. This episode has a lot of pieces working together in the overall storyline, I just don't think it was that compelling within the episode.
The drama class half of the episode didn't really go off. Maybe because I only know the play from what the episode told me about it, but I think it's more like the actual growth part got cut off. We spend time with drunk Tarima (yawn) and then short cut the cadets actually performing the play with each other. That would have been the climax of that story, them getting into character, relating to it, working through it and reaching some sort of understanding or catharsis but that scene gets hand waved. Probably needed a full 45 minutes to do right too.
Or the Sam story, which was closer to the mark but still failed to create tension or consequences and ended up getting resolved neatly with a happy ending. Give Sam half an episode to be dead, for people to be sad, and the Doctor half an episode to reflect on it, resolving to do better before tying it up with a bow and it could have been great.
I love that the show isn't constantly balls to the wall action and we're getting a lot of character focus but the story juggling bit this episode in the ass and it isn't the first to be trying to do too much and fumble the execution.
Yeah, I think this one didn't come together as well as it could have. Should have focused on the Sam story more and done more to make it feel like she was in real danger. When she was dead I involuntarily yelled "yeah right!". Lo and behold a minute later it's resolved happily. The drama class and Caleb/Tarima story could have more easily been cut short without losing anything.
Probably one of the worst eps, but I'm happy to say that's actually a pretty high bar for this show so far and this is more meh than truly bad (here I'm flashing back to like 20 different Discovery episodes where the episode ended and I was tearing my hair out over how stupid they were - that's the real trauma here)
Also happy to speculate that, with two episodes left, the pendulum seems likely to swing back to excitement next week and I'm here for it.
Sure, I didn't mean to post this at you or anything, the topic is just something I wrestle with on occasion and don't really have a better answer for.
I am an anarchist, but prison is something that's really hard to abolish entirely. Yes, you can eliminate huge amounts of "criminal" behavior by reorganizing society to be more just and less brutal, and I believe incarceration should be incredibly rare compared to other forms of correction repairing ones relationship with the community.
But in practice, without some form of incarceration, how do you deal with people who are acting against your society, and also have no stake in it? You can't force them to make reparations, and if you exile them, they just go back to actively work against you.
What should the CNT-FAI have done with fascist POWs instead?
Very common here in the US as an alternative to "bless you".
Oh, that's interesting. It is pretty distinct.