this post was submitted on 03 May 2026
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Tamurkhan gets a lot of cool bonuses, but you don't even need that. Tamurkhan gets access to Ikit Claw style nukes pretty easily and at that point you may as well just shut the game off. You've won, there is literally nothing the AI can do.
Even without it he can pretty much solo mid-tier armies, it's ridiculous.
He can solo most armies that don't have a ton of ranged armor piercing, which makes his starting position really, really good for him. His only real threat are dwarves and cathay iirc. He's also meant to march all the way to nuln (Which you're not going to do) to give the empire time to build up a ton of guns (Which they won't do).
Yeah I'm not sure where you're supposed to go to get to Nuln. North around the dark lands I guess, but you're kind of pulled down into the Mountains of Mourn because somebody's always going to hold the last settlement in a province. I guess the second quest battle just gives Nuln to you lmao.
I'm playing with an alternate victory conditions mod, so it wants me to take the mountains and then ally with the chorfs (though I'll have to take Zarr Naggrund because the Servants of the conclave refuse to ally).