this post was submitted on 28 Apr 2026
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The two original developers of ZSNES are finally back together! Introducing SUPER ZSNES! Re-written completely from scratch, this GPU-powered SNES emulator is here to bring you the following: some of what is familiar, some of what's new, and then some of what goes beyond.

Key features:

  • Far more accurate CPU and Audio cores than the original ZSNES
  • GPU-powered PPU core to allow for hi-res Mode 7 and special per-game enhancement features
  • Classic UI with falling snow, modernized with higher definition and improved UX
  • Fast forward, rewind, save states, auto save history, save bookmarks, cheat codes, quick load, and more
  • No Vibe Coding. Classic development style.
  • Super Enhancement Engine, where the ZSNES developers are enhancing the games one at a time
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[–] TheTechnician27@lemmy.world 9 points 4 days ago* (last edited 4 days ago) (5 children)

This seems super bizarre in the face of bsnes. ZSNES as a name nowadays is basically nostalgia bait; base ZSNES – of the popular "big three" of bsnes, SNES-9X, and ZSNES – is the worst SNES emulator you can be using. Meanwhile, bsnes is fantastic (and even, for nostalgia pandering, has the falling snow as an option if that would break the bank).

"Who on Earth asked for this?", is my question. "Classic development style" in the case of ZSNES was shitty, highly inaccurate HLE that worked just well enough for popular titles. It's a honking heap of shit at this point that, in 99.99% of cases, you'd only use because you don't know better. I have no idea what this new version does that's remarkable enough to warrant its existence.

[–] woelkchen@lemmy.world 14 points 4 days ago (2 children)

This seems super bizarre in the face of bsnes.

You clearly didn't even care to read the website. It has an entirely different focus than bsnes: https://zsnes.com/#super-enhancement

[–] TheTechnician27@lemmy.world -1 points 4 days ago* (last edited 4 days ago)

You clearly didn't even care to read the website.

I did, and it seems super "whatever", especially given it's closed-source. "No vibe-coding, but fuck you if you want to verify that."

[–] missingno@fedia.io 11 points 4 days ago (1 children)

I was a little worried this would be a continuation of the original codebase, because it's so far behind that it would be easier to throw it all out and rewrite from scratch. Thankfully, it looks like this is a rewrite from scratch that's only using the old name for nostalgiabait.

They are trying to bring something new to the table with hi-res Mode 7 and the Super Enhancement Engine, that actually sounds very cool. I'd still stick to bsnes for faithful 1:1 accuracy, but I'll keep an eye on Super ZSNES to see what kinds of mods and romhacks will take advantage of it.

[–] SparroHawc@lemmy.zip 4 points 4 days ago

I mean, it's also using the name because zsKnight and Demo are the devs.

[–] Nemoder@lemmy.ml 3 points 4 days ago (1 children)

Users didn't flock to zsnes because it was the most accurate, they used it because it completely nailed the user interface for loading, saving, input, and configuration.

[–] SparroHawc@lemmy.zip 8 points 4 days ago (1 children)

And because it was the first SNES emulator to play SNES games full-speed on a 486.

[–] woelkchen@lemmy.world 1 points 4 days ago (1 children)

And because it was the first SNES emulator to play games full-speed on a 486.

Things changed after 0.800. My Pentium PC struggled after the following release. IIRC it replaced some assembler code with C code that was less efficient.

[–] SparroHawc@lemmy.zip 0 points 3 days ago (1 children)

It looks like 0.700 is actually when they switched to C.

https://zsnes-docs.sourceforge.net/html/history.htm

I believe it, though. SNES9X was coming into its own at about the same time period, and the inaccuracies were starting to catch up with ZSNES.

[–] woelkchen@lemmy.world 1 points 3 days ago

the inaccuracies were starting to catch up with ZSNES.

The inaccuracies made more demanding games work on my 133MHz PC, though.

[–] Lehmuusa@nord.pub 3 points 4 days ago (1 children)

What's wrong in a nostalgia bait?

[–] db2@lemmy.world 6 points 4 days ago

Nostalgia just isn't what it used to be.

[–] dreamkeeper@literature.cafe 2 points 4 days ago (1 children)

What is the falling snow thing anyway? I have an original snes that still works and I've never seen it there

[–] TheTechnician27@lemmy.world 2 points 4 days ago* (last edited 4 days ago)

It's a ZSNES UI effect, popularized because ZSNES was so popular. bsnes adding it was strictly avowed pandering.