Yeah I do hope they update the demo to the latest build and put it back on steam. I found the random factors in Xcom to be really annoying but Capes is all strictly predictable damage and some of the later missions end up being a real challenge to figure out.
misleading? I guess if you aren't familiar with the game and expecting anime game art I could see the confusion but the content pretty accurately describes the feeling of entering the Ashlands.
Hohndel agreed but added that the industry needs to support these smaller projects -- and not only with money. "Companies need to engage with these projects. Have your company adopt a couple of such projects and just participate. Read the code, review the patches, and provide moral support to the maintainers. It's as simple as that."
Really glad he said this, I keep seeing posts about how all these big companies could solve the problem by just throwing money at small projects and while that is better than nothing it would help way more to have their own developers helping to review and fix issues.
Haha, the early VR stuff was pretty terrible, but it was cool that D1 supported it.
They got alien technology to make the rainbow tables with.
Yeah I like FPS games sometimes but I find them really hard to watch especially if the streamer is twitchy on the mouse and/or the bitrate isn't really high.
yeah the headline is pretty bad clickbait but the interview (@11mins) was amusing and pretty high praise for the deck.
Not FOSS but free2play and native with vulkan:
https://store.steampowered.com/app/884660/CRSED_FOAD/
It's just a source release, not even a Linux port done yet. It should be possible to build it for DOS and run it in dosbox but I don't know the tools required for that.
I find tildes.net fills the role of in-depth discussions pretty well, they don't tolerate memes and other fluff which I do still find entertaining but lemmy has plenty of that. Only thing neither do very well is lots of content for niche hobbies or topics that just require a lot more users to work well.
STRIKE THE EARTH!!
Often animations get stuck (until a timeout is hit after ~30 seconds).
Sometimes units can appear on a city that already has a unit and is blocked from moving away which prevents ending the turn.
Sometimes linked units don't move together properly until the next turn.
Capturing a builder or settler with a linked unit just deletes it.
Currently if you buy Gathering Storm DLC you cannot play it with anyone who doesn't also own Rise and Fall.
And those are just the issues I noticed personally this week.