this post was submitted on 28 Apr 2026
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Helldivers 2

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Looks like they fixed charging freshmob clipping. TX-41 Sterilizer got a range boost and lingers more.

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[–] FlihpFlorp@piefed.zip 4 points 2 weeks ago (2 children)

Mech buffs seemed decent, but increasing durable damage across the board… certainly was a choice. Honestly not sure how I feel about this one

[–] Zeusz13@lemmy.world 5 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

AH: Here's more HP so your mech doesn't instantly break on automaton missions Also AH: here's a damage buff against mechs to most automatons

I'd have liked to see an armor increase to medium on the mech, so infantry could no longer damage it

[–] FlihpFlorp@piefed.zip 6 points 2 weeks ago* (last edited 2 weeks ago) (1 children)

Well wasn’t too much durable damage in vehicles already one of the main problems

To my knowledge this shouldn’t affect our squishy helldiver bodies so there’s that at least. And I kinda see it, how do you balance the mech without making it super OP? I guess arrowheads thought is make it out of wet paper mache

Also hive guard changes make me wanna me scream they were good for what they were, a tough but weak COMMON enemy. Bugs are too mobile to become a shield devestator

At this point I’m just venting I don’t think I’ve been this frustrated by an update

[–] tiberius@lemmy.ca 3 points 2 weeks ago (1 children)

Regarding the hive guard, they should revert back the med pen armour and just reduce their bug budget allocation. See more of them vs the bug shield devestator. Thank goodness they don't spit.

[–] ComicalMayhem@lemmy.world 4 points 2 weeks ago

Heavy pen on hive guard is so insanely stupid.

[–] Wahots@pawb.social 5 points 2 weeks ago (1 children)

I'm a bit worried for mortars and Tesla towers. Sentries may be less effective against some enemies too, but it's hard to say exactly.

I think the S-tier Eruptor from Democratic detonation is going to be even more important. (And it really should be in the Helldivers Mobilize warbond now with the enemy buffs)

[–] FlihpFlorp@piefed.zip 5 points 2 weeks ago (1 children)

Rereading the patch notes a missed the part about tanks

WHY WHY WHY WHY WHY, A WEAKSPOT THAT ACTIVELY TURNS AWAY FROM YOU SHOULDNT BE HEAVY PEN

[–] Butterpaderp@lemmy.world 3 points 2 weeks ago (2 children)

It's the butt of the tank, lower backside. Not the big glowy 'weakspot' bit

[–] FlihpFlorp@piefed.zip 2 points 2 weeks ago

Oooohhhh thank god I misread that

[–] n3m37h@sh.itjust.works 2 points 2 weeks ago

Still opposite of tank design where the thickest armour is the front plate, side armour is usually 25-50% of the front and the rear is 50-75% of the side armour