this post was submitted on 11 Apr 2026
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am I interpreting it properly

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[–] laziestflagellant@hexbear.net 1 points 1 month ago

Ah yeah you're right, the better explanation is that adding attack commitment allows the Souls-like dodge rolling to function at all. In base game Skyrim enemies will swivel 180 degrees to track you during an attack, and your intended way of dodging them is fully backing away and then rushing back in again while you're playing the game in first person.