this post was submitted on 03 Apr 2026
678 points (98.0% liked)

Comic Strips

23114 readers
2097 users here now

Comic Strips is a community for those who love comic stories.

The rules are simple:

Web of links

founded 2 years ago
MODERATORS
 

cross-posted from: https://lemmy.world/post/13809164

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can't count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you'd lose a number of hours exploring every nook and cranny finding them!

you are viewing a single comment's thread
view the rest of the comments
[–] fiatcode@lemmy.ml 6 points 1 day ago (2 children)

I really miss the old days — now we even need to pay to progress in games. Mobile game devs are just craving money

[–] Mulligrubs@lemmy.world 2 points 1 day ago* (last edited 1 day ago)

I have been gaming for decades, I haven't paid to progress since Street Fighter II in arcade! what the fuck are you playing?

[–] Rooster326@programming.dev 5 points 1 day ago (1 children)

There is no such things as a mobile game. Only addictions apps

[–] MousePotatoDoesStuff@lemmy.world 4 points 1 day ago (1 children)

There are still decent pay-upfront mobile games. Unfortunately, they are drowned out by F2P slop with colossal marketing budgets.

[–] Rooster326@programming.dev 1 points 1 day ago

Could you never one?

I only know 2 are then are both ports and worse

Stardew

Balatro