Unpopular Opinion
Welcome to the Unpopular Opinion community!
How voting works:
Vote the opposite of the norm.
If you agree that the opinion is unpopular give it an arrow up. If it's something that's widely accepted, give it an arrow down.
Guidelines:
Tag your post, if possible (not required)
- If your post is a "General" unpopular opinion, start the subject with [GENERAL].
- If it is a Lemmy-specific unpopular opinion, start it with [LEMMY].
Rules:
1. NO POLITICS
Politics is everywhere. Let's make this about [general] and [lemmy] - specific topics, and keep politics out of it.
2. Be civil.
Disagreements happen, but that doesn’t provide the right to personally attack others. No racism/sexism/bigotry. Please also refrain from gatekeeping others' opinions.
3. No bots, spam or self-promotion.
Only approved bots, which follow the guidelines for bots set by the instance, are allowed.
4. Shitposts and memes are allowed but...
Only until they prove to be a problem. They can and will be removed at moderator discretion.
5. No trolling.
This shouldn't need an explanation. If your post or comment is made just to get a rise with no real value, it will be removed. You do this too often, you will get a vacation to touch grass, away from this community for 1 or more days. Repeat offenses will result in a perma-ban.
6. Defend your opinion
This is a bit of a mix of rules 4 and 5 to help foster higher quality posts. You are expected to defend your unpopular opinion in the post body. We don't expect a whole manifesto (please, no manifestos), but you should at least provide some details as to why you hold the position you do.
Instance-wide rules always apply. https://legal.lemmy.world/tos/
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Most games being called roguelikes now days should really be called Roguelites, as they tend to lack the depth, complexity, and replayability of more mature traditional roguelikes. Mileage varies. I've noticed that newer titles that have forms of permanent upgrades have more addictive gameplay loops - love Dead Cells and Hades - but they don't offer the same degree of excitement that true permadeath rls do. When a game has tens of floors of dungeon, and after many attempts that fail at floor 5-8, you're finally flying through levels 10, 11, 12, 13, and you know it can all end just like that - a very intense feeling emerges. Dungeon Crawl Stone Soup is one of my favorites for this.
For soulslikes, I've yet to play a game in this genre that has been as satisfying as FromSoft's games themselves. Been meaning to get back into Elden Ring.