this post was submitted on 06 Mar 2026
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[–] FooBarrington@lemmy.world 1 points 4 days ago (1 children)

What kind of VR setup are you using?

I've been successfully using SteamVR on atomic Fedora. If she also uses SteamVR, I'd be happy to write details about my setup (though it's fairly standard)!

[–] MagicShel@lemmy.zip 1 points 4 days ago (1 children)

I think so. She has an oculus 2 and she is trying to connect wirelessly to Steam VR. I haven't really tried myself for a couple of years. It used to work fine on windows, at least wired. Wireless never worked that well for me.

I never got it to work in Linux but I haven't tried in a couple of years and I assume it's gotten better since then.

I'd say here we go making os a hobby, but it took some effort in windows, too.

[–] FooBarrington@lemmy.world 2 points 3 days ago

Ah, I haven't used wireless VR yet, so I can't comment on that. Planning to wait for the Steam Frame, I'm sure Valve will make it work well enough. There is a project called ALVR that I keep reading about in the context of wireless VR on Linux, might be something to look at if you wanna dig deeper.

I'd argue that my setup allows you to not treat the OS as a hobby, but your mileage may vary :) I'm using an atomic Fedora variant (specifically Aurora, which is focused on developers - but there's also e.g. Silverblue (Gnome) or Kinoite (KDE) as normal day-to-day versions, and Bazzite which focuses on gaming). Steam is running through Flatpak, and everything else - SteamVR & the games themselves - honestly just worked for me. Sometimes SteamVR shows an error after starting, in that case I have to quit, unplug my headset for a few seconds, plug it back in & start SteamVR again, but other than that it's been a fairly painless experience.

I should mention that I use a Valve Index, but as long as you're using SteamVR, things should work the same.