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Dragon Quest Builders 2 kind of fits the bill for me here. I wanted to play it from the moment I learned about it. I had zero experience with 1, or any other dragon quest games. My biggest issue, and im still quite angry about it, is that the game I wanted to play, and the game the trailers promised actually does exist. Its all functional. The only way to play it though is the campaign, and its so frustratingly hand-holding and text-heavy it actually hurt to play.
Head over towards the cave.
Head towards the bronze.
Mine the bronze
Mine 2 more
Head back to the base, get talked to by the quest giver for a solid minute about the importance of the bronze room. Then the concept of the silver room comes up. You think 'that was a really really really long-winded tutorial, but they'll leave me alone to do the silver and gold now that I know what to do. No. Go back to the top of that list but replace BRONZE with SILVER. Then gold. Then do it again and again and again until the credits roll and you realise the game never actually happens and you just wasted a bunch of your life and you'll never ever get it back and they could have made an excellent game, and they actually did, they just wouldn't let you play it.
Im still pretty bitter about that whole experience.
Never played this game but I'm aware the same devs are involved with Pokopia in some way. Makes me worried.
It's like they saw Minecraft's complete and utter lack of direction and decided to overcorrect.