this post was submitted on 22 Sep 2023
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I didn’t play any Zelda since Ocarina of Time which I loved. I was expecting to have the same feeling in BOTW but I just can’t get into it.

After a few time into it I feel lost. I know that I have to go to some dungeon in the mountains but I just can’t because the character is freezing to death. I cannot afford spending hours randomly exploring the map, relying on luck to discover which mechanic protects agains the cold. There is no guidance except for the fact that there is a dungeon to explore.

I looted a nice sword but after very few encounters it broke in the middle of a fight. Weapons being so fragile just do not make sense, maybe some people appreciate that but knowing that whatever looted is going to be destroyed just make me want to stop playing.

If anyone felt the same, did it click at some point into the game ?

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[–] Carnelian@lemmy.world 2 points 1 year ago (1 children)

The weapons breaking and stuff is whatever, eventually you just tune it out. They shower you with new stuff constantly, so the idea is to use a little of everything. No comment on whether that’s a good or bad thing, it’s probably the most divisive part of the game. Just is what it is.

You do get permanent loot in the form of clothing (which can have interesting special properties) and powers and such

[–] TallonMetroid@lemmy.world 5 points 1 year ago (1 children)

Really wish they'd exempted the Master Sword from the durability mechanic, especially given how much effort it takes before you can even get it (I think it's something like ~80/120 shrines or else it kills you?) and how not OP it is in actual practice.

[–] Carnelian@lemmy.world 3 points 1 year ago

Well, it kind of is, but in a roundabout way.

It doubles in strength and I think is unbreakable inside the final dungeon and possibly against guardians as well. Can tell for sure because it starts glowing