this post was submitted on 01 Feb 2026
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Seems like buying games to remove them from your competitor is a scummier thing to do.

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[–] SnotFlickerman@lemmy.blahaj.zone 10 points 3 days ago* (last edited 3 days ago) (2 children)

What are they being sued for? I guess I missed this?

Also I guess it could be argued they only removed it from new sales whereas people who already owned those titles on Steam still have them on Steam.

[–] eli@lemmy.world 24 points 3 days ago (4 children)

They are being accused of price fixing with the whole "can't sell games for cheaper on other store fronts compared to the steam listing" thing

[–] GuerillaGorillas@lemmy.world 9 points 3 days ago (1 children)

Which isn’t accurate and is more nuanced involving Steam keys like another user said. For instance, Prey is on sale for $6 on the PlayStation store but still $30 on Steam.

[–] SparroHawc@lemmy.zip -2 points 2 days ago

That's because they can't intimidate Bethesda with an email.

[–] SnotFlickerman@lemmy.blahaj.zone 9 points 3 days ago* (last edited 3 days ago) (3 children)

Oh well that's totally fair, honestly.

It locks out real competitive pricing.

[–] warm@kbin.earth 38 points 3 days ago (2 children)

It only applies to Steam product keys though, so developers cannot sell cheap Steam keys on other platforms while still taking advantage of Steam's services.

[–] Cavemanfreak@programming.dev 4 points 3 days ago (1 children)

I believe the problem is that it isn't just Steam keys. There's apparently emails from Valve employees that state that it's all versions of the game, and that seems to be the real crux here. And if that's true it's pretty shitty, and they might actually lose this.

[–] warm@kbin.earth 10 points 3 days ago (1 children)

Do you have a source for that? All I can find on their Steamworks site is the rules on Steam keys being restricted, not other versions. Maybe I missed that email part in the news.

[–] Cavemanfreak@programming.dev 1 points 2 days ago (1 children)

They were mentioned in a recent Youtube video by Bellular News. I haven't read more about it myself.

[–] sukhmel@programming.dev 2 points 2 days ago (1 children)

I guess whether this is true or not will be a defining point of the whole lawsuit

[–] Cavemanfreak@programming.dev 2 points 2 days ago

Yeah, that seems to one of the few things here that might actually be relevant.

[–] eli@lemmy.world 2 points 3 days ago

Yes this is a more apt description, sorry, this whole thing has been stupid tbh.

[–] mic_check_one_two@lemmy.dbzer0.com 9 points 3 days ago* (last edited 3 days ago)

It only applies to steam keys though. Like if you want to sell on other storefronts (like Epic) for cheaper, it’s perfectly fine. You simply can’t sell steam keys on other storefronts for cheaper. It’s not really “price fixing” as much as it is “Steam ensuring their servers aren’t used to download the game unless the dev has properly paid them for the key”…

Like imagine a company wants to sell more copies of their game. So they set up their own site to sell directly to consumers, and it’s cheaper than buying on Steam. This is totally fine. Consumers can still choose to add the standalone version as a non-Steam game to be able to launch it via Steam.

It’s only a breach of contract if they start offering steam keys for that same (cheaper) price, which allows the game to be downloaded via Steam, includes achievement integrations, includes Steam’s friend list “join game” multiplayer, includes Steam Deck/Steam Machine optimizations, etc… If they want all of those nice Steam integrations, they need an official Steam key. And that Steam key can’t be sold cheaper than on Steam’s official store.

[–] Nibodhika@lemmy.world 1 points 3 days ago

How does it do that?

[–] unknown1234_5@kbin.earth 4 points 3 days ago (1 children)

ah yes, they are price fixing by saying devs can't set the price on steam (which the devs control) higher than the price on other platforms (which the devs also control)

[–] Nibodhika@lemmy.world 2 points 3 days ago (1 children)

That's not true, it only applies if you're selling a steam key. Devs are free to set the price on any platform they want, want proof? Check out the currently free game on epic which has never been free on Steam.

Steam provides developers with infinite steam keys that they can sell outside of steam for 100% profit, however those keys cannot be sold at a lesser price than what it's sold on steam. Which honestly sounds like common sense.

[–] Lfrith@lemmy.ca 3 points 2 days ago* (last edited 2 days ago) (1 children)

That itself is false too with a quick look at isthereanydeals showing lot of steam games being sold cheaper outside of the steam store.

Even the Steam key guidelines don't explicitly state that steam keys can't be sold cheaper.

It's OK to run a discount for Steam Keys on different stores at different times as long as you plan to give a comparable offer to Steam customers within a reasonable amount of time.

https://partner.steamgames.com/doc/features/keys

Key word being comparable which is why if you are a user of isthereanydeals or /r/gamedeals you've likely gotten most of your steam games from outside the official Steam store.

I think some people just assume Steam sales must be the cheapest and don't look beyond it.

I am puzzled why people believe Steam keys can't be sold cheaper outside Steam unless they never looked outside the Steam store.

This is one example of a game that isnt too old is Silent Hill F.

https://isthereanydeal.com/game/silent-hill-f/info/

Historical low is $31.49 from Fanatical and Steam low is $41.99

[–] Nibodhika@lemmy.world 0 points 2 days ago (1 children)

Sure, but that's more about Valve not pursuing violations than anything else (in other comment I also mentioned how they turn a blind eye to Humble Bundle as well). But legally they could go after silent hill f and demand it be sold for a similar value to $31.49 since some time has passed and stem users have not been offered a comparable offer. I think what's in the clause they make people sign is more important than whether they enforce it or not, because if it was about price parity with other stores then it would be abusive (even if they didn't enforced it always), but if it is about selling something they provide then it's not abusive even if they do enforced it always.

[–] Lfrith@lemmy.ca 2 points 2 days ago* (last edited 2 days ago)

I just keep hearing claims, but nothing actually definitive when it comes to sources. Do you have any actual evidence that price is not supposed to be lower, because I don't see clear language stating that in the steam key documentation.

And then when it comes to real world price tracking it doesn't fit with the claims that devs aren't allowed to sell steam keys cheaper.

That's what makes it unclear. What is the definition of not worse or comparable? It could be interrupted as $41 vs $31 meeting the definition while selling for $10 but going no lower than $41 would be considered a breech. There's no clear language of it has to be equal or can't be lower. It's language with a lot of flexibility.

That's why I don't feel like claims of people saying Steam keys can't be lower with such confidence is appropriate. The sources we have at hand isn't cut and dry and actual prices don't fit those claims either to state it as a fact.

[–] nogooduser@lemmy.world 3 points 3 days ago

I’m pretty sure that Amazon also says that you can’t sell things on Amazon for more than you sell the same item elsewhere.

I’ve certainly seen a video claiming that.

[–] lath@piefed.social 7 points 3 days ago (2 children)

As per my understanding (which isn't saying much), Steam takes a 30% cut of each sale. In UK, someone with a specific agenda claimed to represent gamers as a class and sued reasoning that the 30% cut inflates the price of games globally even beyond Steam's store, harming everyone.

Did i understand it right? No idea. What's the actual goal here? Also no idea. Is Steam the "good guy" in all this? Of course not.

[–] lofuw@sh.itjust.works 15 points 3 days ago (1 children)

Well that's stupid. If Steam charged less, the price of games wouldn't change.

Developers and publishers would just pocket the difference.

[–] Lfrith@lemmy.ca 4 points 2 days ago

Best example is Ubisoft and EA when they took their games off Steam and Epic wasn't around but didn't sell their games any cheaper despite 0% cut. Or Final Fantasy 7 Remake released as an Epic exclusive, but was priced at $70.

It is weird. Every other product people know that companies want to charge as much as the market will take to maximize profits. Most noticeable examples being GPU prices over the years and now ram and storage.

But, gamers for some reason think companies want to price things lower as though game companies are so noble they escape the greed of capitalism to seek out exponential profits.

[–] Adeptus_Obsoletus@piefed.social -2 points 3 days ago (1 children)

Is Steam the “good guy” in all this? Of course not.

Too bad a lot of people, even here or in other threads, don't get it, so they willingly cheer for Valve simply because Tim Sweeney sucks.

[–] KoboldCoterie@pawb.social 17 points 3 days ago (1 children)

I think devs actually get quite a bit for that 30%. Let's present a hypothetical. What if Valve offered an option where you could list your game on Steam with no restrictions and they'd only take a 10% cut, but the tradeoff is, they won't promote your game at all? Like, it won't show up in any Steam storefront advertisements, can't participate in sales, etc. - it's still there if it's linked to from off-Steam or if someone searches for it, but it won't be promoted, period.

How do you think that would work out for developers? I'd argue not well, especially for small studios.

The promotion those games get applies to the game as a whole, not only through Steam - someone can see the promotion on Steam, then go shop around and buy it elsewhere. Why should Valve promote a game if they aren't getting a cut of the sales?

[–] alsimoneau@lemmy.ca 2 points 2 days ago

Plus you get the download servers, payment processing, customer support, reviews, ...