this post was submitted on 06 Jan 2026
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I can't remember where the saying originated, but the idea was "everything you see in a film (or game) is there for a reason, even if it's an accident". Whatever you see and experience is going to ultimately affect your view of a work
I really enjoy this analysis of media, looking at authorial intent (designer/programmer placing of items or assets to draw the eye, to inspire an emotion) vs diegetic intent (why did the wizard shop display the item like this 🤔), and filling the gaps
Yeah, it’s kinda more material, but also a lot of more symbolic analysis flows from this. while redditors can argue about curtains, they do obviously say something about author themselves, i wouldn’t mention curtains in describing room at all, but rather colors and textures of walls and floors, it doesn’t matter author thinks it’s perfectly normal to mention them, it still says something that they are there