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submitted 1 year ago by heimy@lemm.ee to c/games@lemmy.world
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[-] jordanlund@lemmy.one 3 points 1 year ago

Microsoft required 10% of system resources be reserved for Kinect support, even in games that didn't support Kinect features.

https://www.eurogamer.net/how-the-xbox-one-gpu-reserve-unlock-actually-works

That reduction in horsepower for the actual games showed up in reduced resolution and framerate.

Lifting that restriction allowed the Xbox One to reach parity with the PS4.

this post was submitted on 18 Sep 2023
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