this post was submitted on 30 Dec 2025
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Microblog Memes

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A place to share screenshots of Microblog posts, whether from Mastodon, tumblr, ~~Twitter~~ X, KBin, Threads or elsewhere.

Created as an evolution of White People Twitter and other tweet-capture subreddits.

RULES:

  1. Your post must be a screen capture of a microblog-type post that includes the UI of the site it came from, preferably also including the avatar and username of the original poster. Including relevant comments made to the original post is encouraged.
  2. Your post, included comments, or your title/comment should include some kind of commentary or remark on the subject of the screen capture. Your title must include at least one word relevant to your post.
  3. You are encouraged to provide a link back to the source of your screen capture in the body of your post.
  4. Current politics and news are allowed, but discouraged. There MUST be some kind of human commentary/reaction included (either by the original poster or you). Just news articles or headlines will be deleted.
  5. Doctored posts/images and AI are allowed, but discouraged. You MUST indicate this in your post (even if you didn't originally know). If an image is found to be fabricated or edited in any way and it is not properly labeled, it will be deleted.
  6. Absolutely no NSFL content.
  7. Be nice. Don't take anything personally. Take political debates to the appropriate communities. Take personal disagreements & arguments to private messages.
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[–] Warl0k3@lemmy.world 6 points 1 month ago* (last edited 1 month ago) (1 children)

One thing that stands out to me is the identification of feelings of disgust and anger to support that the VR setting can be used to elicit social change. This implies that the participants would not have felt disgust or anger had their avatar been male; or if it was a normal videogame; or if this wasn’t a game at all but a film instead; or if this wasn’t audiovisual but a book instead…

Genuinely, I'm not sure how you come to that conclusion from reading the paper, it's very much not what the authors say. It never makes the claim that they wouldn't have also felt that disgust and anger in an altered situation (male avatar etc.), only that there was a difference between the control group and the catcalled group, and that the difference was observable using their novel (and really cool) VR+AI methodology. That's quite explicitly their entire thesis. They don't investigate other scenarios, presumably because it was outside the scope of the research.

The conclusion from the paper:

Our study demonstrates that first-person virtual embodiment of a female target of catcalling is a useful method for eliciting morally salient negative emotions in male participants. Our findings indicate that this simulated experience goes beyond mere observation, inducing significant increases in disgust and anger – emotions intrinsically linked to moral evaluation and behavioral change. The study not only validates virtual reality as a tool for perspective-taking, but also introduces a novel computational approach to quantify the nuanced, implicit dimensions of this experience.

Our findings contribute to cognitive and methodological advancements as much as for promoting social safety. Employing virtual embodiment to enhance emotional sensitivity in men holds promise for both clinical and educational applications. In clinical settings, it may serve as an intervention to increase emotional awareness and empathy among individuals who have engaged in harassment, with the aim of modifying their behavior. In educational contexts, VR can be employed to simulate ecological environments that vividly illustrate the negative impact of street harassment, such as catcalling, by enabling participants to directly experience the emotional distress caused by such situations. Unlike real-world harassment, Virtual Reality simulation can be immediately terminated if distress becomes excessive, and it is able to offer embodiment experiences impossible through traditional methods.

They don't say this can be used to fix catcalling or improve society on it's own, just that the results seem to indicate there is a basis to believe that VR can elicit varying emotional responses between different scenarios and that we can measure the differences in reaction.

[–] mirshafie@europe.pub -1 points 1 month ago (1 children)

Here's how I came to that conclusion.

We hypothesize that this embodied experience will elicit morally salient emotions like disgust and anger. By inducing this moral discomfort, the intervention aims to foster self-awareness and encourage a reconsideration of the behavior's impact, serving as a potential strategy to promote behavioral change.

[–] Warl0k3@lemmy.world 4 points 1 month ago (1 children)
[–] mirshafie@europe.pub -1 points 1 month ago (1 children)

Ok lol not sure where this is going, but we're done.

[–] Warl0k3@lemmy.world 4 points 1 month ago* (last edited 1 month ago) (1 children)

It speaks to a truly fundemental lack of understanding of the scientific method, given you're criticizing them for their hypothesis and presenting it like it's their conclusion. That's just not how science works.