this post was submitted on 12 Dec 2025
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They better have real space combat for a 40k game. If Empire At War could do it 20 years ago, you can too!
The naval battles in the few previous games they had them were notoriously bad to where they made them exclusively auto resolve in Three Kingdoms. So I'm not holding my breath there for anything more than maybe "siege" type battles that take place in the ship interiors.
I'm maybe in the minority here but I liked naval battles in (mid-game) FOTS on account of having much more to work with than past games. Warhammer 40K does offer much more flexibility in how to implement them so you aren't just a passive observer hoping your floating bricks don't spontaneously combust.