this post was submitted on 04 Dec 2025
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Games

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"PC Nerd, Likes story-driven games, For Common Sense."

Also, the platform "values you" and yet you have to pay the platform to boost your posts. It would seem like it is you who value the platform, and not the platform that values you. I guess that's just "common sense."

Link to post: https://x.com/Davefinito/status/1995786047884853551

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[–] Dort_Owl@hexbear.net 32 points 7 hours ago (4 children)

would be more immersive if character had vocals.

Ffs read. FUCKING READ. FUCKING LEARN TO USE YOUR IMAGINATION TO GIVE VOICES TO THE WORDS YOU ARE READING.

[–] Umechan@hexbear.net 6 points 2 hours ago (1 children)

I've always found RPG's more immersive when the MC has no dialogue other than the lines you choose. It lowers the chances that anything they say will misalign with the way you're role-playing the character.

I liked Dragon Age The Veilguard a lot more than most people, but there was a point where your Rook makes a bunch of dad jokes about an Elven hand statue in found in Arlathan, I would never RP as someone who makes the tamest, most milquetoast of dad jokes.

[–] BakerBagel@midwest.social 2 points 23 minutes ago

Yeah it was very jarring in Fallout 4 when your character would speak some random dialogue options.

[–] lil_tank@hexbear.net 19 points 6 hours ago (1 children)

"Indie game fan" when a studio doesn't have hundreds of thousands of dollars to pay for voice acting

Best voice acting ever was in Mechanicus, where Admech dudes just emitted modem sounds for using binary lingua technis and Necrons speak normally (though i think devs missed the opportunity to make them sound like early voice syntesisers).

[–] mononoke@lemmy.sdf.org 12 points 5 hours ago (3 children)

I have no idea where this sentiment comes from. I remember voice acting in games being made fun of. Now it's mandatory?

[–] Goblinmancer@hexbear.net 5 points 3 hours ago* (last edited 3 hours ago)

Modern games spend 50 million on voice acting and now gamers are too lazy to read.

In the good old days voice acting was done by amateurs and so it was seen as annoying.

[–] RedSturgeon@hexbear.net 6 points 4 hours ago

These types of people have developed their identity through comparing themselves to others. It makes them feel comfy they are the dominating force. When this position is challenged, they lash out and try to find someone, to blame it on.

It's like water in the shower getting too, because their wife flushed the toilet, but instead of separating the water pipes (it requires a lot of effort), they will start blaming their wife for being , which can turn into misogyny.

Here they liked playing as a certain kind of protagonist in games, but someone decided to make a game with a different type of protagonist and they got upset. Now they are blaming it on the "woke". They think others are like them too and won't make games for them, so any deviation from the norm becomes scary. A world where games are made from each according to their need, to each according to their ability is not imaginable.

Am I supposed to be explaining this? Sometimes I can't tell if the questions asked are serious or rhetorical, so if people understand this already, many probably do I don't wanna make anyone seem less intelligent. Just give yourself a pat on the back for knowing already.

[–] GrouchyGrouse@hexbear.net 5 points 4 hours ago

I was almost a Jill sandwich once upon a time

[–] TheBroodian@hexbear.net 7 points 5 hours ago

How dare you suggest I use my brain for thinking and not receiving an endless stream of slop entertainment