this post was submitted on 23 Nov 2025
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Original post: https://bsky.app/profile/rebeccamwrites.bsky.social/post/3m6a62btty226

Here's the dataset and their website if you are interested, there's more games beyond Final Fantasy that they've looked at.

Main findings

  • 35% of words were spoken by female characters.
  • 29% of characters were female, which suggests the imbalance is driven by a lack of female characters.
  • 94% of games had more male dialogue than female dialogue.
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[–] WhatDoYouMeanPodcast@hexbear.net 3 points 3 days ago (3 children)

My brain is not doing critical thinking right now. Does that mean women are overrepresented in dialogue because they speak more than the % of characters that are women? That can't be right because you'd never expect all speaking roles to be equal. What can you interpret from that data point?

[–] Demifriend@hexbear.net 5 points 2 days ago (1 children)

OK, so again I got curious and went to take another look, and there's also a stats_by_character.csv file in their repo. So I just went and found the numbers for each of the party members and added it up to see how that changes the stats.

Character Lines Words Sentences
Crono 193 (9.4%) 324 (2.5%) 348 (5.8%)
Frog 281 (13.8%) 1,824 (13.9%) 929 (15.4%)
Robo 279 (13.7%) 2,305 (17.6%) 898 (14.9%)
[Spoiler!] 129 (6.3%) 1,054 (8%) 568 (9.4%)
All Men 882 (43.2%) 5,507 (42%) 2,743 (45.6%)
Marle 472 (23.1%) 2,912 (22.2%) 1,285 (21.4%)
Lucca 442 (21.7%) 3,289 (25.1%) 1,294 (21.5%)
Ayla 244 (12%) 1,402 (10.7%) 696 (11.6%)
All Women 1,158 (56.8%) 7,603 (58%) 3,275 (54.4%)
Totals 2,040 13,110 6,018

Women party members making up the majority of dialogue makes sense to me since Marle and Lucca are both introduced so early and make up a large share of the total. Again makes me curious what it would look like if we expanded the pool a bit to just exclude unnamed characters. I get the feeling it would shift back towards men making up the majority of dialogue, but that's just vibes. Side note, I find it really strange that Crono has almost 10% of the lines, but the links to the scripts they used don't appear to be working for me so I can't check what they count as a Crono line. My guess is dialogue choices are attributed to Crono? But even then that seems surprisingly high. In any case, I figured I should include it to be consistent with their data. This is pretty interesting to me though so I might try setting their project up locally later so I can mess with the data some more.

[–] Carcharodonna@hexbear.net 3 points 2 days ago* (last edited 2 days ago)

Again makes me curious what it would look like if we expanded the pool a bit to just exclude unnamed characters. I get the feeling it would shift back towards men making up the majority of dialogue, but that's just vibes.

There are still quite a few important non-party characters who are female I think. Queen Leene, Schala, Queen Zeal, Queen Azala, off the top of my head. The gurus and characters like The Chancellor, Ozzie have a lot of dialog too though from what I remember.

[–] BeanisBrain@hexbear.net 5 points 2 days ago

My guess? Among the minor characters who only get a handful of lines, most are men (pulling up the % male character average and pulling down the % words spoken by men average).

[–] Demifriend@hexbear.net 5 points 3 days ago

I don't think I can answer with any confidence, but my guess is that most of the minor NPCs with only a little dialogue are men. So even though men make up an overwhelming share of all characters, the women that are in the game play a more prominent role on average. I'd be really curious to see this recalculated with just, say, named characters to see how much the data shifts and if my guess is on point at all.