this post was submitted on 17 Nov 2025
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Games

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[–] nfreak@lemmy.ml 6 points 5 months ago* (last edited 5 months ago) (1 children)

I enjoyed both, but the first was a lot better and I couldn't bring myself to 100% either game.

The first game really makes you feel like the world is against you, but the second nothing remotely feels like a threat. BTs? Drive past em. Mountain? Drive up it. The narrative is worth playing through but the world around it is just boring. It was a good game but felt more action oriented than the first, and much less of an art piece. The first really felt like this massive undertaking in a harsh, lonely world.

[–] abc@hexbear.net 5 points 5 months ago (1 children)

second nothing remotely feels like a threat. BTs? Drive past em. Mountain? Drive up it.

everytime I hear this complaint about DS2 I'm appalled because I remember maybe 1-2 story-required deliveries that made (or otherwise really recommended) you use the vehicles. you choose your delivery route in the game no one is making you make it easy!!!

[–] nfreak@lemmy.ml 4 points 5 months ago* (last edited 5 months ago)

Regardless of choices there's a huge difference between self-imposed challenges vs forced limitations. Even if you decide not to use them, knowing the option is always there takes so much away from the world.