this post was submitted on 11 Nov 2025
106 points (95.7% liked)
PC Gaming
12673 readers
802 users here now
For PC gaming news and discussion. PCGamingWiki
Rules:
- Be Respectful.
- No Spam or Porn.
- No Advertising.
- No Memes.
- No Tech Support.
- No questions about buying/building computers.
- No game suggestions, friend requests, surveys, or begging.
- No Let's Plays, streams, highlight reels/montages, random videos or shorts.
- No off-topic posts/comments, within reason.
- Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I don't think that's all that hot of a take. The big killer in Starfield is just how much not playing there is between the playing.
In Fallout, just walking to a new place you'll stumble on a few ruins, a couple fights, maybe even some faction action. You'll get some loot, spend some time and resources, maybe discover a good story or unique item. And in Fallout 4, all the useless loot can be broken down for upgrades to your equipment and home base, so most of it is nice.
Is Starfield, there's nothing. Maybe a generic fight with pirates you could easily run from. Even if you happen to find good loot, it's not really that good.
I'm glad you found fun in there though!
Yeah, that’s fair. I get what you mean. I guess I agree with that too because I have more time in Fallout 4 than Starfield by a fair bit. I would still consider them to be comparable though in terms of quality, with Fallout 4 just a bit above Starfield. I like both games though, but don’t love either. I really enjoyed the ship building in Starfield too, it was one of my favourite aspects of the game. Settlement building in Fallout 4 was pretty fun but not nearly as fun to me.
The ship building is really cool! Getting there is tedious and annoying, but being able to walk around your ship is fun. It's like Space Engineers with 99% less avoidable mistakes!
I wonder how good Starfield might have been if they dumped most of the planetside stuff and just had ships and space stations, all using this modular build system.
I hope someone takes Starfield’s ship building, adds something new and interesting, and releases it as a main feature of a new game. Every now and then I’m tempted to hop back into Starfield just to mess around with that mechanic. Or maybe if Bethesda makes a sequel, but tames it down and listens to fans to make it a really solid game, and brings back the ship building. I’d definitely give it a shot.
No Man's Sky seems to have done this with their corvette update, although I've yet to try it.
I’ll have to look into that then. Thanks for the info.