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submitted 1 year ago* (last edited 1 year ago) by alphacyberranger@lemmy.world to c/games@lemmy.world
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[-] stopthatgirl7@kbin.social 22 points 1 year ago

It’s like when CDPR said everyone could get refunds for CP2077 without talking to the stores first, then were shocked when Sony removed it from the PlayStation Store.

[-] NuPNuA@lemm.ee 33 points 1 year ago

Technically, CDPR being based in Europe were just informing people of their stuatory right to a refund within the first 14 days of any digital or online purchase. This highlighted that Sony have been managing to skirt that legislation with their policy's and not having a proper refund system in place so they threw a wobbler and took the game down. CDPR were in the right, legally speaking, with that one.

[-] loobkoob@kbin.social 18 points 1 year ago* (last edited 1 year ago)

Yep, although at least that was a pro-consumer move on CDPR's part. It's very understandable why Sony wasn't happy about it, but it wasn't a shady move on CDPR's part. Whereas the same definitely can't be said for Unity right now.

[-] stopthatgirl7@kbin.social 8 points 1 year ago* (last edited 1 year ago)

It’s more, you gotta let your partners know before you announce something major. The reason Sony had to pull it was because they only allow refunds after a certain point on defective games, and they can’t sell a game they know is defective. So the only way they could do blanket refunds is if the game is labeled defective, which means they can’t sell it. Giving Sony a bit of a heads up might’ve meant they could have changed their policy, which would have been better long run for consumers.

[-] loobkoob@kbin.social 1 points 1 year ago

Oh absolutely, I agree! I just wanted to point out that CDPR's move was at least well-intentioned so it's harder to judge them poorly for it. But you're right that communication is important in these situations.

this post was submitted on 15 Sep 2023
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