this post was submitted on 08 Nov 2025
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League of Legends
It's like Dota but more accessible!
That makes me worry about how inaccessible Dota is.
The biggest problem for me with League was the items: There are far too many to choose from and I don't have time during a match to figure it out. So I need to plan what items I want before the match, but I can't be guaranteed to play the character I was planning on. So I need to preplan a build for 5 different characters before quing, and then deal with some of the most toxic people bitching all game anyway.
And if you want to play well you have to memorize the abilities of IIRC 180 champions and how they interact with each other.
It's an extremely complicated game and apparently LoL is considered casual.
The item issue for new players has mostly been solved nowadays with recommended builds, you can't go THAT wrong using them exclusively for lower tiers
To be fair it has been quite some time since I've played it. Glad to hear the item issue is less of a problem but it's still poor game design (if you're going to have people use the recommended option why bother having the options at all?).
The two biggest reasons I have no interest in trying again is how long the matches take, and how incredibly fucking toxic people were last time I tried it. I don't know if that has improved at all, but from what I hear it sounds like it's still pretty toxic.
Yeah it's still toxic lol
I really like League and by extension other mobas but can't really say why. I come from an RTS background, so I guess just something about that style of pvp.
I had to stop playing because the matchmaking system is so ass it drained the competitive enjoyment out of me, but if that was fixed I'd be back.
What would you say is not so good about the matchmaking system?
Instead of just placing you in a game with people of similiar skill every game and letting the skill of players determine who wins it tries to force you to keep a 50% winrate.
So for me I was always at silver rank. But that doesn't matter because you have some hidden MMR no one can see but the game which is really what matters (but then why have rank to begin with??)
So I'm silver in a silver game with a 5 game win streak. Logically you'd think I should go up a rank to be placed in my skill level or whatever.
Instead the game sticks me in a team of bronze players who have no idea how to play while the enemy team is all gold and platinum players. No matter how good you play you can't carry that, so the game places you into a pre-determined loss situation and punishes you for playing well, making it harder to move up in rank.
Like after winning three games I know I need to brace myself because the game is about to force me to lose.
I assume this is a mechanic to keep people playing longer, because then you get frustrated and want to hit that play again button. If you do a win streak, or even lose a close game, you're more likely to be satisfied and just log out.
Most games are a steamroll one way or another and that's not fun to me. I want a challenging, close game, not a free win where the enemy is all bronze and one poor schmuck in gold getting punished for their win streak.
Please just put me in silver games with other silver players, and if your MMR thinks I belong in another rank then just put me in that rank and don't do that steamroll rubber banding bullshit where how I play doesn't even matter because the outcome is predetermined anyway.
I just realized how toxic the match making system was and quit. I would end my nights feeling angry and frustrated.