this post was submitted on 02 Nov 2025
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Gaming

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[–] atro_city@fedia.io 14 points 5 months ago (2 children)

Gamers don't care. They'll buy the thing even if it meant selling their grandmother.

[–] psx_crab@lemmy.zip 14 points 5 months ago (1 children)

It speak more about this age of consumerism, regardless how evil one company are, people will still buy their stuff because they don't care.

[–] GammaGames@beehaw.org 15 points 5 months ago (1 children)

Most gamers won’t even hear about it. Just seeing the article already puts you in the “highly informed” bucket

[–] Crotaro@beehaw.org 6 points 5 months ago

That's unfortunately the reality of it. For a lot of topics where you think you're only semi-well informed/confident, you're still much better informed than 90% of people.

Now that doesn't mean you should not still take action when you can, but you have to come to terms with it that even if all of the currently informed people take action, it often won't even be noticed by the company/government for years or decades (until enough awareness spread that it starts making a difference)

[–] Sina@beehaw.org 2 points 5 months ago (1 children)

I'm not so sure. When it comes to a conscious decision to either pirate or buy, crap like this often helps with the guilt.

[–] Cevilia@lemmy.blahaj.zone 3 points 5 months ago (1 children)

You should feel absolutely zero guilt about pirating "triple-A" software. It's a morally neutral act. The money they would've got from your purchase is so insignificant to them that it wouldn't even show up on their annual returns. Assuming they file them.

[–] atro_city@fedia.io 4 points 5 months ago

Most money for AAA games goes to investors anyway. Piracy is a net-positive.