this post was submitted on 16 Oct 2025
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[–] ProgAimerGirl@hexbear.net 6 points 1 week ago (2 children)

watch this video https://www.youtube.com/watch?v=hDFdi8XU6M0

it explains wands. noita is all about the wands. having a solid grasp of what wands are capable of and what spells you should be looking for and why gives you a massive leg up.

if you want a further leg up, go to the wiki (noita.wiki.gg) whenever you encounter something in the game that you have a question about. it's pretty well spoilered too, so you don't have to see any content that you want to stumble across in your own play.

however... noita is expressly a community game. it's taken a lot of gamers playing a lot of noita to get to the current state of progression in the games puzzles, and a lot of really useful information is in those spoilers. so unless you are a true "i wanna do it myself" gamer, feel free.

[–] FunkyStuff@hexbear.net 2 points 1 week ago

I think that the devs don't intend for people to look everything up. The watchtower in the desert hints at players to try going up and finding the islands, which is a pretty direct hint that wouldn't be necessary if you were already the kind of freak who was gonna go up to the Sky Work to get some spells (granted, experienced players always prefer Hell over the Sky because there's fewer ways to get poly'd in Hell). You can find most of the bosses just moving to the sides from the main path, although you have to be very careful and know how to deal with swappers if you go for the Master of Masters through the intended path. The bosses you'd probably never find normally are Tiny, Meat Realm Kolmi, Mecha Kolmi (three you could find normally if you randomly stumble upon the overgrown cavern and keep exploring), the friend boss, the Leviathan (you could find him accidentally too if you're like me and dig into PWs super low just to avoid being on the surface where the hollow squidwards are, if you're coming back from E1 through the bottom for some reason), and the Forgotten, who is difficult to find even on purpose with noitamap.com in my second screen.

Main reason you wouldn't find those organically is because runs that get far enough that you have the possibility of finding them make most players risk-averse enough to look them up first.

[–] HexReplyBot@hexbear.net 1 points 1 week ago

I found a YouTube link in your comment. Here are links to the same video on alternative frontends that protect your privacy: