this post was submitted on 09 Oct 2025
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Traveller
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Discussion of the various incarnations on the Traveller RPG by Marc Miller, et al.
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As far as I know, docking is generally just a simple Pilot roll.
If you're interested at getting a feel for the current version of Traveller, I'd recommend their Explorer version - only $1.00 on DriveThru: https://www.drivethrurpg.com/en/product/380244/traveller-explorer-s-edition
You can also try look at the free release of the old 1981 version: https://www.drivethrurpg.com/en/product/355200/classic-traveller-facsimile-edition
Sorry, should have written "landing"
Thanks, I have a few of the versions, they just wait for me to have the capacity to ingest at least one. After running Shadowrun, I don't trust a quick skim to provide insight. Things can look cool in the rules and turn out to be a torture at the table
There was some blog post that explained why debt shouldn't be waved off in a Traveller campaign that made me really curious. I'm just afraid it'll be another "let's sum all the gun modifications on the ship to know which kind of damage we can deal" kind of game
If you’re not averse to videos, Seth Skorkowsky has the gold standard for rule overviews:
https://youtube.com/playlist?list=PL25p5gPY6qKVUg6ys5N1oRlsBI7DTByyI
First video is a very nice introduction and “what to expect” kind of thing.
Yet another option (pay what you want) is the Cepheus Engine SRD:
https://www.drivethrurpg.com/en/product/186894/cepheus-engine-system-reference-document
How do those compare? It's just some license hell or a different approach?
Haven’t delved too deep trying to find differences. From what I can tell, Cepheus Engine is pretty much the Traveller SRD.
According to this blog, CE also took bits from other SRDs: http://theotherside.timsbrannan.com/2022/05/review-traveller-and-cepheus-srds.html?m=1