this post was submitted on 19 Sep 2025
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[–] mohab@piefed.social 4 points 2 weeks ago* (last edited 2 weeks ago)

I just beat Scarlet Nexus, and it kinda sucks? I haven't fully formulated my thoughts on it yet, but it's probably one of the weirdest action and RPG blends I've played.

Like, you get that soulslike thing where enemies can two-shot you if you're not careful, and you take damage while you're stunned and lying face down (maybe this one is not a soulslike thing, but it belongs to the same absurd family tree) but you also get a lot of attacks and abilities, which kind of gives combat a somewhat DMC-like feel—mechanics like juggling, quick recovery, slammers, air dashing, and a mix of ranged and melee abilities.

The story is kinda ass, so the combat is simultaneously its selling point AND its undoing.

The by-the-numbers enemy encounters and levels don't help, and neither does the length. That fucking final level felt endless—long corridor after corridor stuffed with enemies, then a 4-phase boss fight, then more corridors reusing environments from previous levels, then a drawn out boss fight that's probably like 3 long phases sandwiched between a bunch of weird short phases and cutscenes.

Combat has innovative and cool ideas, but the whole package is too messy. I may come back to get the 100% at some point because there's another character to play with, but I wouldn't bet on it.