mohab

joined 1 year ago
[–] mohab@piefed.social 10 points 3 hours ago

Kinda odd Steam doesn't have a PvPvE tag, TBH.

[–] mohab@piefed.social 1 points 3 hours ago

Yeah, I couldn't finish Dragonfall because of combat fatigue. Returns was nice though.

IIRC, I think Returns, Persona 1, and South Park: The Stick of Truth are the only turn-based RPGs I actually beat.

[–] mohab@piefed.social 2 points 3 hours ago

I'm replaying Devil May Cry 2… man, this game is putting me to sleep 😂 I don't even know how to describe it… it's like playing a pre-alpha build of a DMC game made by people forced to develop it at gunpoint. Always a surreal experience.

[–] mohab@piefed.social 2 points 4 hours ago* (last edited 2 hours ago)

Game's awesome. I won't say the combat is the deepest, but I've seen some unfair criticisms from action game fans.

Like, it's not exactly a combo simulator, but you can absolutely do touch-of-death combos on most enemies, and there are ways to work through shields quicker.

Game's mechanically deeper than most people think, I think. Definitely some replay value there.

[–] mohab@piefed.social 2 points 1 day ago

I only tried Lovable. You can hook it up with a Github repo and do whatever you want with the code.

[–] mohab@piefed.social 19 points 1 day ago

He should go lie in bed for a couple of years at least. I can't imagine having to deal with Tekken fans for as long as he did.

[–] mohab@piefed.social 1 points 1 day ago

Unrelated, but I've been randomly uttering "Who watches the watchmen?" to myself for a few days now and I haven't even interacted with Watchmen in at least a year and a half.

[–] mohab@piefed.social 6 points 1 day ago

Brazil, keep Jonathan Pryce.

[–] mohab@piefed.social 1 points 2 days ago

It's one of those games where the power level is so high that almost the entire roster is viable. You really can't go wrong with any of the 3 characters you named. All powerhouses in different ways.

[–] mohab@piefed.social 9 points 2 days ago (1 children)

4 was so good, TBH, which is kinda weird because 3 was the worst.

[–] mohab@piefed.social 2 points 2 days ago (2 children)

In a hypothetical three-layer scenario:

  1. Highest rated games, regardless of genres. (RDR2, The Last of Us, Portal… etc.)
  2. Highest rated games, that happen to belong to my favorite genres. (Bayonetta, GGPR, Hi-Fi Rush… etc.)
  3. Games that belong to my favorite genres, but aren't necessarily highly rated. (Hellsinker., Soulstice, Persona 4 Arena Ultimax etc.)

Highest rating doesn't guarantee I'll like anything in layer 1, and not every game in layer 3 ends up being good enough. Layer 2 is the happy middle ground and the highest chance of finding games I'll enjoy.

+R mentioned, nice

Ayyy, let's go. Who do you main?

[–] mohab@piefed.social 5 points 2 days ago (4 children)

Is this an ad for Backloggd?

On a serious note, there's a happy middle ground between my favorite genres and the highest rated games, and this is typically where I have the best experience.

Examples: Bayonetta, Guilty Gear Plus R, or more recently: Hi-Fi Rush.

 

I don't feel comfortable using a mouse and I have no interest in working on my mouse skills. I play all of my games with either a controller or a keyboard, and I'm looking for 3rd-person shooters I can play with a controller.

I'm mainly interested in action games. I'm OK with a world with gated areas a la metroidvanias/soulslikes, but I'm not interested in full-on open world or narrative-driven games.

Examples of 3rd-person shooters I enjoyed playing with a controller: Gungrave, Vanquish, and Evil West.

Examples of 3rd-person shooters I don't enjoy and have no interest in: Uncharted, The Last of Us, Red Dead Redemption, Dead Space, Control/Alan Wake, or GTA.

I mainly play on PC, Steam in particular, but I'll boot up emulators if the game is worth it.

 

Italy may not have the same track record as Finland or Sweden, but bands like Cenotaph, Catacomb, Electrocution, and Maleficarum produced incredible, albeit limited, output that rivals Scandinavian greats, IMO.

This demo is melodic exactly when it needs to be, aggressive when it needs to be, impressively consistent, and envelopes me like a living, breathing wave of darkness every time I listen to it.

It's not on any streaming service AFAIK, but someone uploaded a copy on YT, and you can always of course find it on Soulseek.

 
 

I'm currently scraping the Steam barrel and I could really use these ports:

  1. Gravity Rush Remastered/Gravity Rush 2: best traversal in gaming. Surprisingly fun combat too. Just pure joy all around.
  2. Viewtiful Joe: integral Kamiya core and probably the closest on this list to actually happening seeing the Clover revival.
  3. God Hand: I have nothing new to add here. All I can do is reiterate the "beat'em goat" claim.
  4. The Red Star: PS2 hidden gem—mix of beat'em up and twin-stick shooter. Proper action game rooted in arcade design principles.
  5. Ketsui: again, all I can do is reiterate the "shmup goat" claim. Criminal this is not on Steam. Come on, M2.

Alternate editions of games we already have on Steam:

  1. Catherine: Full Body: extra stages is cool, but I need the online Colosseum.
  2. Ninja Gaiden II: ugh, this one is obviously never happening at this point. I swear, even if they try a third time, they'll most likely find some way to mess it up.

Definitely never happening: Pikmin. Nintendo suck.

 

I'm looking for action hidden gems, preferably scripted and linear—no open world or procuderal generation (roguelike, roguelike-like, or roguelite)

Some of my "usual suspects" favorites are Bayonetta, The Wonderful 101, Viewtiful Joe, God Hand, and Ninja Gaiden II. On the shmup/twin-stick shooter side: Crimzon Clover, Ketsui, and Assault Android Cactus+.

I also love Catherine, so I wouldn't mind some puzzle thrown in there.

As nonlinear as I can go: The Deadly Tower of Monsters.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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