mohab

joined 1 year ago
[–] mohab@piefed.social 1 points 3 days ago

Let's fucking goooo 🤘🤘

I love this album! 89-93 Carcass are the shit, and this album is a death metal GOAT.

[–] mohab@piefed.social 2 points 3 days ago

A new shmup port! Nice, thanks for sharing.

[–] mohab@piefed.social 43 points 5 days ago (2 children)

“The new operating model will further empower the execution of the Group’s strategy, centered on Open World Adventures and GaaS-native experiences, supported by targeted investments, deeper specialization, and cutting-edge technology, including accelerated investments behind player-facing Generative AI,” reads the document.

I can't 😂😂😂 This is so funny, OMG… I swear I'd retire if my job is to write comedy. There's no topping this shit… it's like an absurdist Tim and Eric sketch 😂

[–] mohab@piefed.social 2 points 5 days ago

Devil May Cry 3.

Yeah, I still don't like this game. It's more fun than its predecessors mainly because you can launch and air juggle enemies or do more cool shit like skateboarding or Crazy Dance, but there's too many humanoid enemies you can't launch and the absence of an on-the-fly style switcher is very restrictive.

My aim was to judge it for what it is, so I won't mod the style switcher in this time. I do think they should release the Switch version on PC though.

I will give it this: when you can combo, you can pull off pretty cool shit, but I want a fun action game, not a combo simulator.

I won't say it's overrated, but I will say I'd rather play 4 or 5 because I find them more fun.

[–] mohab@piefed.social 2 points 5 days ago

I'd say it's both. It kind of had the Tim and Eric sensibility: some sketches start as satire of real life concepts and eventually get driven into absurdity.

Then some are just… absurd and were clearly picked only because they're funny.

[–] mohab@piefed.social 5 points 5 days ago (2 children)

Maybe the remaining Netflix subscriber base is less interested in satirical comedy these days?

Were they ever? I can't think of any hit other than I Think You Should Leave.

[–] mohab@piefed.social 13 points 5 days ago (2 children)

I had issues with Bluetooth on Windows. Been having none since I switched to Debian + KDE.

I had a ton of issues on Arch/Artix, but Debian + KDE works as expected OOTB in terms of functionality and UI.

[–] mohab@piefed.social 3 points 1 week ago

Action games, for the most part, have well-thought achievements, TBH. If designed well, they can nudge you towards the intended way to play the game and by the time you're done, you will have mastered the gameplay or got really close.

In Hi-Fi Rush, for example, some achievements encourage you to parry, parry counter, air juggle… etc.

[–] mohab@piefed.social 2 points 1 week ago

Challenges in action games are worth completing most of the time because they're typically designed to either drive home the intended purpose of individual combat mechanics, or outright reveal mechanics too advanced to cover by basic tutorials—e.g. dodge counter in Hi-Fi Rush.

[–] mohab@piefed.social 25 points 1 week ago (6 children)

God, I disagree with people who say things are just as bad as pre-WWII; it's much worse. Not that no atrocity preceded WWII, but the Nazis weren't reenacting a relatively recent one play-by-play, these people are.

And if they're not stopped, the outcome will be much worse.

[–] mohab@piefed.social 4 points 1 week ago

Bizarre logic, and I almost exclusively play older games. Consumers being priced out of consumption is never good no matter how hard anyone tries to spin it.

[–] mohab@piefed.social 1 points 1 week ago

Depends on the genre. Not every genre gets a boatload of new good games every year.

We only got like 2 action games last year and one of them was not so warmly received (Lost Soul Aside) and a handful of indies in early access.

By action, I mean Bayonetta, Devil May Cry, Ninja Gaiden… etc. not the broad, useless Game Awards definition.

Not many new good shmups or fighting games either.

 

I don't feel comfortable using a mouse and I have no interest in working on my mouse skills. I play all of my games with either a controller or a keyboard, and I'm looking for 3rd-person shooters I can play with a controller.

I'm mainly interested in action games. I'm OK with a world with gated areas a la metroidvanias/soulslikes, but I'm not interested in full-on open world or narrative-driven games.

Examples of 3rd-person shooters I enjoyed playing with a controller: Gungrave, Vanquish, and Evil West.

Examples of 3rd-person shooters I don't enjoy and have no interest in: Uncharted, The Last of Us, Red Dead Redemption, Dead Space, Control/Alan Wake, or GTA.

I mainly play on PC, Steam in particular, but I'll boot up emulators if the game is worth it.

 

Italy may not have the same track record as Finland or Sweden, but bands like Cenotaph, Catacomb, Electrocution, and Maleficarum produced incredible, albeit limited, output that rivals Scandinavian greats, IMO.

This demo is melodic exactly when it needs to be, aggressive when it needs to be, impressively consistent, and envelopes me like a living, breathing wave of darkness every time I listen to it.

It's not on any streaming service AFAIK, but someone uploaded a copy on YT, and you can always of course find it on Soulseek.

 
 

I'm currently scraping the Steam barrel and I could really use these ports:

  1. Gravity Rush Remastered/Gravity Rush 2: best traversal in gaming. Surprisingly fun combat too. Just pure joy all around.
  2. Viewtiful Joe: integral Kamiya core and probably the closest on this list to actually happening seeing the Clover revival.
  3. God Hand: I have nothing new to add here. All I can do is reiterate the "beat'em goat" claim.
  4. The Red Star: PS2 hidden gem—mix of beat'em up and twin-stick shooter. Proper action game rooted in arcade design principles.
  5. Ketsui: again, all I can do is reiterate the "shmup goat" claim. Criminal this is not on Steam. Come on, M2.

Alternate editions of games we already have on Steam:

  1. Catherine: Full Body: extra stages is cool, but I need the online Colosseum.
  2. Ninja Gaiden II: ugh, this one is obviously never happening at this point. I swear, even if they try a third time, they'll most likely find some way to mess it up.

Definitely never happening: Pikmin. Nintendo suck.

 

I'm looking for action hidden gems, preferably scripted and linear—no open world or procuderal generation (roguelike, roguelike-like, or roguelite)

Some of my "usual suspects" favorites are Bayonetta, The Wonderful 101, Viewtiful Joe, God Hand, and Ninja Gaiden II. On the shmup/twin-stick shooter side: Crimzon Clover, Ketsui, and Assault Android Cactus+.

I also love Catherine, so I wouldn't mind some puzzle thrown in there.

As nonlinear as I can go: The Deadly Tower of Monsters.

 

I love my favorite games and have been playing them for years, but I disliked about 99% of the games I played.

I don't think I have FoMO or anything; I just find it weird because my taste in music, film, or art/media in general is usually fairly broad. I guess I just wonder why my taste in games is aggressively limited.

It's not for the lack of trying new games; I've tried more or less anything I could find, sometimes because it's popular, other times because it looked interesting, but nothing really hits the mark like my favorite games.

I just don't like what most developers create, I guess?

I'm hoping, by posting this, maybe I can find others who are having a similar experience, and we can share thoughts.

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