this post was submitted on 17 Sep 2025
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[–] Awoo@hexbear.net 6 points 1 week ago (2 children)

Yes and no. It doesn't always use interpolation.

What frame gen does is have the game render at a lower resolution. Then it uses AI to scale that resolution upwards. Essentially if you're rendering the whole thing at 50% resolution and then scaling it up, you're halving gpu load. Simplification.

This method is considerably better than interpolation. There are methods that predict frames, like interpolation in your tv, these methods cause issues like ghosting etc.

[–] KuroXppi@hexbear.net 2 points 1 week ago

I see I see. Thanks for the clarification

[–] VHS@hexbear.net 2 points 1 week ago (1 children)

Isn't that DLSS upscaling you're describing? Frame generation does interpolate frames, you can use these two options separately or together.

[–] Awoo@hexbear.net 1 points 1 week ago* (last edited 1 week ago)

DLSS is both upscaling and framegen in combination.