this post was submitted on 18 Aug 2025
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FNV is unfortunately made in the gamebryo engine and it sucks ass. If Obsidian had been given time and permission to make n isometric 2d game like Fallout 1 and 2 it would have been so much better
I really wish FNV was enjoyable to play. An online acquaintance bought me a copy when I mentioned I'd never played it and unfortunately it's just... Not fun. Bad enough that the writing couldn't carry it, for me. That's also because I don't like open world games tbf, I wind up wandering around doing nothing for hours.
the gameplay is complete arse
skill issue
I mean that too but it also isn't much fun
wrong
it sucks real bad, sorry
New Vegas is even worse as an open world game because Obsidian really don't have that level design sauce that Bethesda do. If you go for a wander in a random direction, you'll probably just find look at empty desert for five minutes then find a house with nothing in it.
Eh, it's quite dated at this point but it did advance the open world formula of the previous isometric games in some ways, for instance by always having visible landmarks you could travel towards. But I get that one might get lost in it since it also literally takes place in a desert
A couple days ago I had the vision of a fallout1/2 style game, in regards to writing, with the Baldur's Gate 3 engine/gameplay and level of interaction, especially with spells, items, elements, and surroundings. I think it would be so cool