this post was submitted on 04 Aug 2025
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So I make music, you can look through my profile for some links. One of the things you have to grapple with when doing creative works is that when you try and translate an idea that seems good in your head to something tangible, you inevitably run into the “no plan survives contact with the enemy” problem. Some element doesn’t quite work out the way it did in your head, or you find that the element actually works better if you do it a slightly different way but then you have to rearrange a bunch of other elements around that change. And often it just doesn’t work at all, one interesting element can’t be expanded upon to a full work, and you scrap it. It’s an integral part of being creative.
When you have people who haven’t gone through that process, living in a society that discourages people from exploring their creativity after their mid teens, well that’s a recipe for the kind of AI slop we get. They can just throw keywords from their vision into the treat dispenser and yah or nah the end result without going through the process. Without getting into the details, they don’t notice the little things that don’t make sense while they’re in the process of creating, they just look at the superficial of the AI output and miss all the things that are wrong with it.
Friction is good actually. The frictionless engagement with AI is why it one shots so many people who just aren't willing to accept the difficulty of the creative process.
I've been thinking about friction a lot. It's a really good metaphor for a lot of things. Both good and bad. In creativity it's definitely good because it drives people to do something slightly different.