Starfield's art direction is painfully boring. I've ben watching friends play. It looks like a totally soulless, characterless distillation of every forgettable science fiction movie in the last 30 years. It sure does look NASA, and NASA doesn't have an artistic vision, they just slap shit together in whatever way won't explode. The menus, the costumes, the weapons, even the planets, just look painfully generic. Like congrats, Todd, you successfully executed the NASA part alright. There's no way you could have made more intensely bland, vague, inoffensive rendition of space. There's no "punk" anywhere to be seen, though.
: p
I can't believe they made this shit instead of TES Six. It's like every 2010s space show that got cancelled half way through the first season.
Which is hilarious, because exploring space is probably one of the worst ROI things that there is, next to trying to economically exploit the lowest depths of the ocean floor.
It's usually "ASTEROID MINING IS GORILLIONS OF EXTRA RESOURCES THAT WOULD SOLVE EVERYTHING" takes, ones that never ask or even think about where all that extra pollution would go, or whether those extra resources would really solve anything or if they'd be hoarded like DeBeers diamonds.