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submitted 1 year ago* (last edited 1 year ago) by Awoo@hexbear.net to c/games@hexbear.net

It runs at 30fps on all the lowest settings on a 2070 with 64gb ram and an i9-12900K.

It is quite possibly the worst performing game I have ever seen. It's a piece of crap.

Glad I didn't pay for this shit. And I will not. 🏴‍☠️ The writing and worldbuilding is probably AI and gutter tier liberal political takes anyway.

I am absolutely stunned by just how badly this thing runs like omfg I run Elden Ring at 120fps at the same resolution. What the fuck is wrong at Bethesda? I'm so mad about this I just played Armoured Core at a rock solid 144fps and it is so jarring to go from that to this absolutely horrific performance.

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[-] Awoo@hexbear.net 4 points 1 year ago

Yes don't get me wrong here. I am not blaming feminism for the problem. I am blaming developers for overcompensating and out of fear they're just removing everything that could be considered high levels of femininity from games entirely.

I'm on the side of the fence that actually doesn't care about sexualisation if you do it right either. If you're going to do sexualisation to women and do it in equal amounts to the male characters I am completely fine with it. The japanese developers seem to get this right in some games, although they tend to have different cultural problems.

Starfield though seems to really commit to the "no pretty things ever" bit.

New World committed to this too and I hated it.

if ordinary people go to space there will be lace on spacesuits before the week is out?

Sequens and sticker bling jewels.

--

I think one of the bigger issues with their fear of this content is that they're also completely averse to having anything about it in their games too. Questline with a staff team on a remote facility where the women are treated as a lower stratum? They wouldn't make this because they're afraid of it. Questline involving space sexworkers? Which would ONE HUNDRED PERCENT be a major issue in most of the cities present in these games? They're afraid of it.

The worldbuilding that they are doing suffers because they are ideologically afraid of approaching it properly. They end up with bland worlds because they're afraid of touching anything that might have an edge, anything that might upset certain groups of people, what they're creating ends up being like unseasoned food. Sure it's edible but it's lacking a lot of human elements created by the problems and contradictions of societies. They don't want to include "marginalised" topics, whether it's women or race or lgbt, all those topics are white washed away and don't exist in futureverse, it would be almost utopian if it weren't also full of pirates and megacorps waging private warfare, but at the same time even the evils of the megacorps don't really feel real because the FIRST thing corporations would do is find marginalised people they can hyper-exploit.

Caveat: I have not played enough quests to guarantee that none of this is in the game yet. But it is my impression so far.

this post was submitted on 02 Sep 2023
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