this post was submitted on 24 May 2025
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[–] mriswith@lemmy.world 55 points 17 hours ago* (last edited 17 hours ago) (13 children)

That's nothing new.

Gamers who don't know any programming, or maybe made a little utility for themselves. Looovee to bring out the old "just change one line of code", "just add this model", etc. to alter something in a game.

They literally do not understand how complex systems become, specially in online multiplayer games. Riot had issues with their spaghetti code, and people were crawling over eachother to explain how "easy" it would be to just change an ability. Without realizing that it could impact and potentially break half a dozen other abilities.

[–] fennesz12@feddit.dk 5 points 6 hours ago (1 children)

Diablo4 has memory leak issues. As a software engineer myself, I just don't see any excuse for a game this long in production to have memory leak problems.

There is no doubt that a lot of games are getting rushed without being properly tested.

[–] SorteKanin@feddit.dk 1 points 12 minutes ago

Tbf memory leaks can be very hard to diagnose and can also be hard to avoid in any software written in a language like C++, which is probably what Diablo 4 is written in.

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