this post was submitted on 17 May 2025
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[–] Awoo@hexbear.net 18 points 1 month ago* (last edited 1 month ago) (10 children)

The industry is making a mistake if it forces everyone down this path.

Audiences have a limited income and will not spend above budget for gaming, their spending is already saturated, they don't have more money to spend.

The title is correct but it's not a positive thing like he frames it. All raising prices is going to do is force audiences to choose between games, meaning they buy fewer games. It will shrink the size of the industry by crushing the companies that people choose not to buy from in order to afford the higher priced games.

There will be fewer games and fewer professionals in the industry as a result. Talent and skill will be lost permanently.

[–] WhyEssEff@hexbear.net 3 points 1 month ago* (last edited 1 month ago) (1 children)

All raising prices is going to do is force audiences to choose between games, meaning they buy fewer games.

maybe a shift of consumer indulgence to indie? I feel like this hurts mid-budget games specifically.

[–] Awoo@hexbear.net 3 points 1 month ago

maybe a shift of consumer indulgence to indie? I feel like this hurts mid-budget games specifically.

Yes. Medium studios will drop out of existence as they get bullied out of the market. Either they'll be swallowed into the big publishers doing AAA titles at high prices or they'll break up into indies selling low priced games.

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