this post was submitted on 23 Aug 2023
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The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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[–] devbo@lemmy.world 46 points 1 year ago (6 children)

So is it just me or does every game that becomes a epic exclusive never do as well as they should. i think most game developers realize this, which is why epic is desperate to get developers on their failing launcher. maybe they should try offering all the things steam does. regardless i cant switch because i own too many games on steam, im locked in.

[–] BURN@lemmy.world 43 points 1 year ago (2 children)

It’s because PC gamers overwhelmingly will just ignore the game until it comes to steam, but by the time it comes to steam it’s been 6 months - 1 year and all the hype around the game has died.

People have been voting with their wallets and not rewarding anti-competitive behavior for once

[–] devbo@lemmy.world 6 points 1 year ago

thats what i was hinting at. and im not totally happy about epic ruining launches over trying to be a replacement for a, in my opinion, much better system which offers much more ever if they developers don't use all the features. i do wish steam would add a lower tier which takes less of the profit from indie developers that hardly use any of these features.

[–] Stern@lemmy.world 13 points 1 year ago (3 children)

What was wild to me is when Kingdom Hearts dropped on Epic and no one cared. Should have been the hot topic for at least a few days but... nothing.

[–] ADTJ@feddit.uk 7 points 1 year ago

That's probably also partially due to how crazy overpriced it is though

[–] beefcat@lemmy.world 4 points 1 year ago

Kingdom Hearts was a double whammy of poor decision making on Squeenix's part. Not only did they launch on EGS, where most PC players aren't going to care about it, they launched it at an absurd price. They were selling the HD collection for $50 when you could walk over to GameStop or Target and get the PS4 version for $20.

[–] HawlSera@lemm.ee 3 points 1 year ago

When you finally make a game like KH available to a new audience, and no one gives a shit... You've done something horribly wrong.

[–] Asafum@feddit.nl 3 points 1 year ago

I 100000% believe your comment on the pre-existing library is why they give free games away weekly. They want you to build a library that you then won't want to move from which is exactly why I too don't like being forced to buy things on another game store. I don't like exclusives no matter where they are, it's anticompetitive bullshit.

[–] GreenMario@lemm.ee 2 points 1 year ago (1 children)
[–] ngwoo@lemmy.world 7 points 1 year ago (1 children)

I didn't see anyone talking about Hades until it released on Steam

[–] GreenMario@lemm.ee 2 points 1 year ago

It spent it's early access there but it was definitely talked about at least in the places I lurked. It's Supergiant games tho, they do nothing but bangers.

[–] Teodomo@lemmy.world 1 points 1 year ago (1 children)

Why choose one over the other when you can use something like Playnite or similar to track all your collections across multiple services?

[–] devbo@lemmy.world 3 points 1 year ago* (last edited 1 year ago) (1 children)

i work too much to spend time looking into systems like this. also i don't use windows.

[–] lastweakness@lemm.ee 1 points 1 year ago